ScummVM API documentation
dialogs_char_info.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef XEEN_DIALOGS_CHAR_INFO_H
23 #define XEEN_DIALOGS_CHAR_INFO_H
24 
25 #include "mm/xeen/dialogs/dialogs.h"
26 #include "mm/xeen/party.h"
27 #include "mm/xeen/window.h"
28 
29 namespace MM {
30 namespace Xeen {
31 
33 private:
34  SpriteResource _iconSprites;
35  DrawStruct _drawList[24];
36  int _cursorCell;
37 
38  CharacterInfo(XeenEngine *vm) : ButtonContainer(vm), _cursorCell(0) {}
39 
40  void execute(int charIndex);
41 
45  void loadDrawStructs();
46 
50  void addButtons();
51 
55  const char *getDaysPlurals(int val);
56 
60  Common::String loadCharacterDetails(const Character &c);
61 
65  void showCursor(bool flag);
66 
70  const char *getBornForm(const Character &c);
71 
75  const char *getFoodOnHandPlurals(int food);
76 
77  bool expandStat(int attrib, const Character &c);
78 public:
79  static void show(XeenEngine *vm, int charIndex);
80 };
81 
82 } // End of namespace Xeen
83 } // End of namespace MM
84 
85 #endif
Definition: str.h:59
Definition: dialogs_char_info.h:32
Definition: sprites.h:52
Definition: xeen.h:93
Definition: window.h:38
Definition: character.h:106
Definition: detection.h:27
Definition: dialogs.h:74