Public Member Functions | |
| XeenEngine (OSystem *syst, const MM::MightAndMagicGameDescription *gameDesc) | |
| uint32 | getSpecificGameId () const |
| uint32 | getGameFeatures () const |
| int | getRandomNumber (int maxNumber) |
| int | getRandomNumber (int minNumber, int maxNumber) |
| bool | shouldExit () const |
| bool | isLoadPending () const |
| Common::Error | loadGameState (int slot) override |
| Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
| void | syncSoundSettings () override |
| bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
| bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
| bool | canSaveAutosaveCurrently () override |
| virtual void | showCutscene (const Common::String &name, int status, uint score) |
| virtual void | dream ()=0 |
| void | saveSettings () |
| void | GUIError (const Common::U32String &msg) |
| void | sayText (const Common::String &text, Common::TextToSpeechManager::Action action=Common::TextToSpeechManager::QUEUE_NO_REPEAT) const |
| void | stopTextToSpeech () const |
| Common::U32String | convertSpanishText (const Common::String &text) const |
Public Member Functions inherited from MM::MMEngine | |
| MMEngine (OSystem *syst, const MM::MightAndMagicGameDescription *gameDesc) | |
| bool | hasFeature (EngineFeature f) const override |
| uint32 | getFeatures () const |
| Common::Language | getLanguage () const |
| Common::Platform | getPlatform () const |
| uint32 | getGameID () const |
| bool | getIsCD () const |
| uint | getRandomNumber (int max) |
Public Member Functions inherited from Engine | |
| MetaEngine * | getMetaEngine () const |
| void | setMetaEngine (MetaEngine *metaEngine) |
| PauseToken | pauseEngine () |
| bool | isPaused () const |
| void | openMainMenuDialog () |
| uint32 | getTotalPlayTime () const |
| void | setTotalPlayTime (uint32 time=0) |
| Common::TimerManager * | getTimerManager () |
| Common::EventManager * | getEventManager () |
| Common::SaveFileManager * | getSaveFileManager () |
| bool | existExtractedCDAudioFiles (uint track=1) |
| bool | isDataAndCDAudioReadFromSameCD () |
| void | warnMissingExtractedCDAudio () |
| void | handleAutoSave () |
| void | saveAutosaveIfEnabled () |
| virtual int | getAutosaveSlot () const |
| virtual bool | gameTypeHasAddOns () const |
| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
| Engine (OSystem *syst) | |
| virtual | ~Engine () |
| virtual void | initializePath (const Common::FSNode &gamePath) |
| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
| virtual GUI::Debugger * | getDebugger () final |
| void | setDebugger (GUI::Debugger *debugger) |
| GUI::Debugger * | getOrCreateDebugger () |
| bool | enhancementEnabled (int32 cls) |
| virtual void | applyGameSettings () |
| virtual void | flipMute () |
| virtual Common::String | getSaveStateName (int slot) const |
| virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
| void | setGameToLoadSlot (int slot) |
| virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
| bool | saveGameDialog () |
| bool | loadGameDialog () |
Static Public Member Functions | |
| static Common::String | printMil (uint value) |
| static Common::String | printK (uint value) |
| static Common::String | printK2 (uint value) |
Static Public Member Functions inherited from Engine | |
| static void | quitGame () |
| static bool | shouldQuit () |
| static bool | warnUserAboutUnsupportedGame (Common::String msg=Common::String()) |
| static bool | warnUserAboutUnsupportedAddOn (Common::String addOnName) |
| static void | errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId) |
| static void | errorUnsupportedGame (Common::String extraMsg) |
Public Attributes | |
| Combat * | _combat |
| Debugger * | _debugger |
| EventsManager * | _events |
| FileManager * | _files |
| Interface * | _interface |
| LocationManager * | _locations |
| Map * | _map |
| Party * | _party |
| Patcher * | _patcher |
| Resources * | _resources |
| SavesManager * | _saves |
| Screen * | _screen |
| Scripts * | _scripts |
| Sound * | _sound |
| Spells * | _spells |
| Windows * | _windows |
| Mode | _mode |
| GameMode | _gameMode |
| bool | _noDirectionSense |
| bool | _startupWindowActive |
| uint | _endingScore |
| bool | _gameWon [3] |
| uint | _finalScore |
| ExtendedOptions | _extOptions |
| bool | _mouseMoved |
| TTSLanguage | _ttsLanguage |
| Common::CodePage | _ttsTextEncoding |
| CCArchive * | _xeenCc = nullptr |
| CCArchive * | _darkCc = nullptr |
| CCArchive * | _introCc = nullptr |
| SaveArchive * | _xeenSave = nullptr |
| SaveArchive * | _darkSave = nullptr |
| BaseCCArchive * | _currentArchive = nullptr |
| SaveArchive * | _currentSave = nullptr |
Public Attributes inherited from Engine | |
| OSystem * | _system |
| Audio::Mixer * | _mixer |
Protected Member Functions | |
| virtual void | showStartup ()=0 |
| virtual void | showMainMenu ()=0 |
| virtual void | playGame () |
| virtual void | death ()=0 |
Protected Member Functions inherited from Engine | |
| virtual int | runDialog (GUI::Dialog &dialog) |
| void | defaultSyncSoundSettings () |
| virtual void | pauseEngineIntern (bool pause) |
Protected Attributes | |
| int | _loadSaveSlot |
Protected Attributes inherited from MM::MMEngine | |
| const MightAndMagicGameDescription * | _gameDescription |
| Common::RandomSource | _randomSource |
Protected Attributes inherited from Engine | |
| Common::TimerManager * | _timer |
| Common::EventManager * | _eventMan |
| Common::SaveFileManager * | _saveFileMan |
| GUI::Dialog * | _mainMenuDialog |
| const Common::String | _targetName |
| int32 | _activeEnhancements = kEnhGameBreakingBugFixes |
Additional Inherited Members | |
Public Types inherited from Engine | |
| enum | EngineFeature { kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime, kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride } |
|
protectedpure virtual |
Show the starting sequence/intro
Implemented in MM::Xeen::SwordsOfXeen::SwordsOfXeenEngine, and MM::Xeen::WorldOfXeen::WorldOfXeenEngine.
|
protectedpure virtual |
Show the startup menu
Implemented in MM::Xeen::SwordsOfXeen::SwordsOfXeenEngine, and MM::Xeen::WorldOfXeen::WorldOfXeenEngine.
|
protectedvirtual |
Play the game
|
protectedpure virtual |
Death cutscene
Implemented in MM::Xeen::SwordsOfXeen::SwordsOfXeenEngine, and MM::Xeen::WorldOfXeen::WorldOfXeenEngine.
| uint32 MM::Xeen::XeenEngine::getSpecificGameId | ( | ) | const |
Returns the game Id, but with a reuslt of Clouds or Dark Side for World of Xeen, depending on which side the player is currently on
| uint32 MM::Xeen::XeenEngine::getGameFeatures | ( | ) | const |
Returns the game features
| int MM::Xeen::XeenEngine::getRandomNumber | ( | int | maxNumber | ) |
Returns a random number
| int MM::Xeen::XeenEngine::getRandomNumber | ( | int | minNumber, |
| int | maxNumber | ||
| ) |
Returns a random number
|
inline |
Returns true if the game should be exited (either quitting, exiting to the main menu, or loading a savegame)
|
inline |
Returns true if a savegame load is pending
|
overridevirtual |
Load a savegame
Reimplemented from Engine.
|
overridevirtual |
Save the game
Reimplemented from Engine.
|
overridevirtual |
Updates sound settings
Reimplemented from Engine.
|
overridevirtual |
Returns true if a savegame can currently be loaded
Reimplemented from Engine.
|
overridevirtual |
Returns true if the game can currently be saved
Reimplemented from Engine.
|
overridevirtual |
Returns true if an autosave can be created
Reimplemented from Engine.
|
inlinevirtual |
Show a cutscene
| name | Name of cutscene |
| status | For World of Xeen, Goober status |
| score | Final score |
Reimplemented in MM::Xeen::SwordsOfXeen::SwordsOfXeenEngine, and MM::Xeen::WorldOfXeen::WorldOfXeenEngine.
|
pure virtual |
Dream sequence
Implemented in MM::Xeen::SwordsOfXeen::SwordsOfXeenEngine, and MM::Xeen::WorldOfXeen::WorldOfXeenEngine.
| void MM::Xeen::XeenEngine::saveSettings | ( | ) |
Saves engine settings
| void MM::Xeen::XeenEngine::GUIError | ( | const Common::U32String & | msg | ) |
Show an error message in a GUI dialog
| void MM::Xeen::XeenEngine::sayText | ( | const Common::String & | text, |
| Common::TextToSpeechManager::Action | action = Common::TextToSpeechManager::QUEUE_NO_REPEAT |
||
| ) | const |
Voice text with the text-to-speech system
| void MM::Xeen::XeenEngine::stopTextToSpeech | ( | ) | const |
Stop the text-to-speech system's speech
| Common::U32String MM::Xeen::XeenEngine::convertSpanishText | ( | const Common::String & | text | ) | const |
Convert text to a custom encoding for Spanish text
| text | Text to convert |