This is the complete list of members for Grim::GrimEngine, including all inherited members.
| _activeActors (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _activeEnhancements (defined in Engine) | Engine | protected |
| _blastTextDefaults (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _buildActiveActorsList (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _changeHardwareState (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _commentary (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _conceptEnabled (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _controlsEnabled (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _controlsState (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _currSet (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _cursorX (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _cursorY (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _cutsceneEnabled (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _doFlip (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _eventMan | Engine | protected |
| _flipEnable (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _fps (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _frameCounter (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _frameStart (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _frameTime (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _gameFlags (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _gameLanguage (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _gamePlatform (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _gameType (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _iris (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _isUtf8 (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _joyAxisPosition (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _justSaveLoaded (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _language (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _lastFrameTime (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _listFiles (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _listFilesIter (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _mode (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _movieSetup (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _movieSubtitle (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _movieTime (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _overrideFont (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _pauseStartTime (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _previousMode (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _prevSmushFrame (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _printLineDefaults (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _refreshShadowMask (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _savedState (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _saveFileMan | Engine | protected |
| _savegameFileName (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _savegameLoadRequest (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _savegameSaveRequest (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _saveMeta1 (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _saveMeta2 (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _saveMeta3 (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _sayLineDefaults (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| _selectedActor (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _setupChanged (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _shortFrame (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _showFps (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _softRenderer (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _speechMode (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _speedLimitMs (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _system | Engine | |
| _talkingActors (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _targetName | Engine | protected |
| _textSpeed (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| _timer | Engine | protected |
| _transcodeChineseToSimplified (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| addTalkingActor(Actor *actor) | Grim::GrimEngine | |
| applyGameSettings() | Engine | inlinevirtual |
| areActorsTalking() const (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| buildActiveActorsList() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| cameraChangeHandle(int prev, int next) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| cameraPostChangeHandle(int num) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Grim::GrimEngine | inlinevirtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) | Engine | virtual |
| changeHardwareState() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| clearEventQueue() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| clearPools() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| createLua() (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedvirtual |
| createRenderer(int screenW, int screenH) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| debugLua(const Common::String &str) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| disableControl(int num) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| doFlip() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| DrawMode enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| drawMovieSubtitle() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| drawNormalMode() (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedvirtual |
| drawTextObjects() (defined in Grim::GrimEngine) | Grim::GrimEngine | virtual |
| enableConcept(uint32 number) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| enableControl(int num) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| enableCutscene(uint32 number) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| EngineMode enum name (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| findSet(const Common::String &name) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| flagRefreshShadowMask(bool flag) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getActiveActors() const | Grim::GrimEngine | inline |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getCommentary() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getControlAxis(int num) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| getControlState(int num) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| getCurrSet() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getFlagRefreshShadowMask() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getFlipEnable() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getFrameStart() const (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getFrameTime() const (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getGameFlags() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getGameLanguage() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getGamePlatform() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getGameType() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getJustSaveLoaded() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getLanguage() const (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getLanguagePrefix() const (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| getMetaEngine() const | Engine | inline |
| getMode() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getOrCreateDebugger() | Engine | |
| getPerSecond(float rate) const (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| getPreviousMode() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getRendererType() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getSelectedActor() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getSpeechMode() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getTalkingActors() const (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getTextSpeed() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| getUpdateFilename() (defined in Grim::GrimEngine) | Grim::GrimEngine | virtual |
| GrimEngine(OSystem *syst, uint32 gameFlags, GrimGameType gameType, Common::Platform platform, Common::Language language) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| handleAutoSave() | Engine | |
| handleChars(Common::EventType type, const Common::KeyState &key) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handleControls(Common::EventType type, const Common::KeyState &key) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handleDebugLoadResource() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| handleExit() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handleJoyAxis(byte axis, int16 position) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handleJoyButton(Common::EventType type, byte button) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handleMouseAxis(byte axis, int16 position) (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handlePause() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| handleUserPaint() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| hasFeature(EngineFeature f) const override | Grim::GrimEngine | virtual |
| immediatelyRemoveActor(Actor *actor) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initKeymapsEMI(const char *target) (defined in Grim::GrimEngine) | Grim::GrimEngine | static |
| initKeymapsGrim(const char *target) (defined in Grim::GrimEngine) | Grim::GrimEngine | static |
| invalidateActiveActorsList() | Grim::GrimEngine | virtual |
| invalidateTextObjectsSortOrder() (defined in Grim::GrimEngine) | Grim::GrimEngine | inlinevirtual |
| isConceptEnabled(uint32 number) const (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| isCutsceneEnabled(uint32 number) const (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isPaused() const | Engine | inline |
| isRemastered() const (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| kNumConcepts (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedstatic |
| kNumCutscenes (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedstatic |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGame(const Common::String &file) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) override | Grim::GrimEngine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| loadSet(const Common::String &name) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| luaUpdate() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| mainLoop() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| makeCurrentSetup(int num) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| NormalMode enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| openMainMenuDialog() | Engine | |
| OverworldMode enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) override | Grim::GrimEngine | protectedvirtual |
| PauseMode enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| playAspyrLogo() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| playIrisAnimation(Iris::Direction dir, int x, int y, int time) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| quitGame() | Engine | static |
| restoreGRIM() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| run() override | Grim::GrimEngine | protectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| saveAutosaveIfEnabled() | Engine | |
| savedState() (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| saveGame(const Common::String &file) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| savegameCallback() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| saveGameDialog() | Engine | |
| savegameRestore() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| savegameSave() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| saveGRIM() (defined in Grim::GrimEngine) | Grim::GrimEngine | protected |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setFlipEnable(bool state) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setJustSaveLoaded(bool state) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| setLanguage(int langId) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setMode(EngineMode mode) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setMovieSetup() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setMovieSubtitle(TextObject *to) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setPreviousMode(EngineMode mode) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| setSaveMetaData(const char *, int, const char *) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setSelectedActor(Actor *a) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| setSet(const char *name) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setSet(Set *scene) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setSetLock(const char *name, bool lockStatus) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setSpeechMode(SpeechMode mode) (defined in Grim::GrimEngine) | Grim::GrimEngine | inline |
| setTextSpeed(int speed) (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() | Engine | static |
| SmushMode enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| SpeechMode enum name (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| storeSaveGameImage(SaveGame *savedState) (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedvirtual |
| storeSaveGameMetadata(SaveGame *state) (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedvirtual |
| syncSoundSettings() | Engine | virtual |
| TextAndVoice enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| TextOnly enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| updateDisplayScene() (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| updateDrawMode() (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedvirtual |
| updateNormalMode() (defined in Grim::GrimEngine) | Grim::GrimEngine | protectedvirtual |
| VoiceOnly enum value (defined in Grim::GrimEngine) | Grim::GrimEngine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~Engine() | Engine | virtual |
| ~GrimEngine() (defined in Grim::GrimEngine) | Grim::GrimEngine | virtual |