ScummVM API documentation
smush_multi_font.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SCUMM_SMUSH_MULTI_FONT_H
23#define SCUMM_SMUSH_MULTI_FONT_H
24
25#include "common/scummsys.h"
26#include "scumm/nut_renderer.h"
27#include "scumm/scumm.h"
28#include "scumm/smush/rebel/font_rebel2.h"
29#include "scumm/string_v7.h"
30
31namespace Scumm {
32
33class SmushPlayer;
34
35// Multi-font renderer for SMUSH text with ^fXX font switching.
36class SmushMultiFont : public GlyphRenderer_v7 {
37public:
38 static const int MAX_FONTS = 5;
39
40 SmushMultiFont(ScummEngine *vm, SmushPlayer *player, bool useOriginalColors);
41 ~SmushMultiFont() override;
42
43 void drawString(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int16 col, TextStyleFlags flags);
44 void drawString(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags);
45 void drawStringWrap(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int16 col, TextStyleFlags flags);
46 void drawStringWrap(const char *str, byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags);
47
48 int draw2byte(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, uint16 chr) override;
49 int drawCharV7(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags, byte chr) override;
50 int getCharWidth(uint16 chr) const override;
51 int getCharHeight(uint16 chr) const override;
52 int getFontHeight() const override;
53 int setFont(int id) override;
54 bool newStyleWrapping() const override { return true; }
55
56 void setDefaultFont(int id) { _defaultFont = id; _currentFont = id; }
57
58private:
59 NutRenderer *getFont(int id);
60 NutRenderer *getCurrentFont() const;
61 Rebel2FontSet getRebel2FontSet();
62
63 ScummEngine *_vm;
64 SmushPlayer *_player;
65 TextRenderer_v7 *_textRenderer;
66 NutRenderer *_rebel2Fonts[Rebel2FontSet::kMaxFonts];
67
68 int _currentFont;
69 int _defaultFont;
70 bool _hardcodedFontColors;
71};
72
73} // End of namespace Scumm
74
75#endif
Definition: scumm.h:536
Definition: smush_multi_font.h:36
Definition: actor.h:30
Definition: rect.h:536
Definition: font_rebel2.h:35