ScummVM API documentation
watch_instance.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef WATCH_INSTANCE_H_
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#define WATCH_INSTANCE_H_
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namespace
Wintermute
{
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class
Watch;
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class
ScValue;
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class
DebuggableScript;
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class
WatchInstance
{
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Watch
* _watch;
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ScValue
*_lastValue;
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DebuggableScript
* _script;
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public
:
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WatchInstance
(
Watch
* watch,
DebuggableScript
* script);
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~
WatchInstance
();
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void
evaluate();
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friend
class
DebuggableScript
;
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friend
class
Watch
;
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};
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}
// End of namespace Wintermute
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#endif
/* WATCH_INSTANCE_H_ */
Wintermute::ScValue
Definition:
script_value.h:42
Wintermute::WatchInstance
Definition:
watch_instance.h:30
Wintermute::Watch
Definition:
watch.h:34
Wintermute::DebuggableScript
Definition:
debuggable_script.h:32
Wintermute
Definition:
achievements_tables.h:27
engines
wintermute
debugger
watch_instance.h
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