This is the complete list of members for DM::ChampionMan, including all inherited members.
_actingChampionOrdinal (defined in DM::ChampionMan) | DM::ChampionMan | |
_baseSkillName (defined in DM::ChampionMan) | DM::ChampionMan | |
_boxChampionIcons (defined in DM::ChampionMan) | DM::ChampionMan | |
_boxChampionPortrait (defined in DM::ChampionMan) | DM::ChampionMan | |
_candidateChampionOrdinal (defined in DM::ChampionMan) | DM::ChampionMan | |
_championColor (defined in DM::ChampionMan) | DM::ChampionMan | |
_champions (defined in DM::ChampionMan) | DM::ChampionMan | |
_leaderEmptyHanded (defined in DM::ChampionMan) | DM::ChampionMan | |
_leaderHandObject (defined in DM::ChampionMan) | DM::ChampionMan | |
_leaderHandObjectIconIndex (defined in DM::ChampionMan) | DM::ChampionMan | |
_leaderIndex (defined in DM::ChampionMan) | DM::ChampionMan | |
_lightPowerToLightAmount (defined in DM::ChampionMan) | DM::ChampionMan | |
_magicCasterChampionIndex (defined in DM::ChampionMan) | DM::ChampionMan | |
_mousePointerHiddenToDrawChangedObjIconOnScreen (defined in DM::ChampionMan) | DM::ChampionMan | |
_party (defined in DM::ChampionMan) | DM::ChampionMan | |
_partyChampionCount (defined in DM::ChampionMan) | DM::ChampionMan | |
_partyDead (defined in DM::ChampionMan) | DM::ChampionMan | |
_partyIsSleeping (defined in DM::ChampionMan) | DM::ChampionMan | |
_slotMasks (defined in DM::ChampionMan) | DM::ChampionMan | |
addCandidateChampionToParty(uint16 championPortraitIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
addPendingDamageAndWounds_getDamage(int16 champIndex, int16 attack, int16 allowedWounds, uint16 attackType) (defined in DM::ChampionMan) | DM::ChampionMan | |
addScentStrength(int16 mapX, int16 mapY, int32 cycleCount) (defined in DM::ChampionMan) | DM::ChampionMan | |
addSkillExperience(uint16 champIndex, uint16 skillIndex, uint16 exp) (defined in DM::ChampionMan) | DM::ChampionMan | |
applyAndDrawPendingDamageAndWounds() (defined in DM::ChampionMan) | DM::ChampionMan | |
applyModifiersToStatistics(Champion *champ, int16 slotIndex, int16 iconIndex, int16 modifierFactor, Thing thing) (defined in DM::ChampionMan) | DM::ChampionMan | |
applyTimeEffects() (defined in DM::ChampionMan) | DM::ChampionMan | |
championKill(uint16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
ChampionMan(DMEngine *vm) (defined in DM::ChampionMan) | DM::ChampionMan | explicit |
championPoison(int16 championIndex, uint16 attack) (defined in DM::ChampionMan) | DM::ChampionMan | |
championShootProjectile(Champion *champ, Thing thing, int16 kineticEnergy, int16 attack, int16 stepEnergy) (defined in DM::ChampionMan) | DM::ChampionMan | |
clickOnSlotBox(uint16 slotBoxIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
decrementStamina(int16 championIndex, int16 decrement) (defined in DM::ChampionMan) | DM::ChampionMan | |
deleteScent(uint16 scentIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
disableAction(uint16 champIndex, uint16 ticks) (defined in DM::ChampionMan) | DM::ChampionMan | |
drawAllChampionStates() (defined in DM::ChampionMan) | DM::ChampionMan | |
drawChampionBarGraphs(ChampionIndex champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
drawChampionState(ChampionIndex champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
drawChangedObjectIcons() (defined in DM::ChampionMan) | DM::ChampionMan | |
drawHealthStaminaManaValues(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
drawSlot(uint16 champIndex, int16 slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
dropAllObjects(uint16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
getChampionIconIndex(int16 val, Direction dir) (defined in DM::ChampionMan) | DM::ChampionMan | |
getDamagedChampionCount(uint16 attack, int16 wounds, int16 attackType) (defined in DM::ChampionMan) | DM::ChampionMan | |
getDexterity(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
getIndexInCell(int16 cell) (defined in DM::ChampionMan) | DM::ChampionMan | |
getMaximumLoad(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
getMovementTicks(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
getObjectRemovedFromLeaderHand() (defined in DM::ChampionMan) | DM::ChampionMan | |
getObjectRemovedFromSlot(uint16 champIndex, uint16 slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
getScentOrdinal(int16 mapX, int16 mapY) (defined in DM::ChampionMan) | DM::ChampionMan | |
getSkillLevel(int16 champIndex, uint16 skillIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
getStaminaAdjustedValue(Champion *champ, int16 val) (defined in DM::ChampionMan) | DM::ChampionMan | |
getStatisticAdjustedAttack(Champion *champ, uint16 statIndex, uint16 attack) (defined in DM::ChampionMan) | DM::ChampionMan | |
getStrength(int16 champIndex, int16 slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
getStringFromInteger(uint16 val, bool padding, uint16 paddingCharCount) (defined in DM::ChampionMan) | DM::ChampionMan | |
getTargetChampionIndex(int16 mapX, int16 mapY, uint16 cell) (defined in DM::ChampionMan) | DM::ChampionMan | |
getThrowingStaminaCost(Thing thing) (defined in DM::ChampionMan) | DM::ChampionMan | |
getWoundDefense(int16 champIndex, uint16 woundIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
hasObjectIconInSlotBoxChanged(int16 slotBoxIndex, Thing thing) (defined in DM::ChampionMan) | DM::ChampionMan | |
isAmmunitionCompatibleWithWeapon(uint16 champIndex, uint16 weaponSlotIndex, uint16 ammunitionSlotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
isLeaderHandObjectThrown(int16 side) (defined in DM::ChampionMan) | DM::ChampionMan | |
isLucky(Champion *champ, uint16 percentage) (defined in DM::ChampionMan) | DM::ChampionMan | |
isObjectThrown(uint16 champIndex, int16 slotIndex, int16 side) (defined in DM::ChampionMan) | DM::ChampionMan | |
isProjectileSpellCast(uint16 champIndex, Thing thing, int16 kineticEnergy, uint16 requiredManaAmount) (defined in DM::ChampionMan) | DM::ChampionMan | |
loadPartyPart2(Common::InSaveFile *file) (defined in DM::ChampionMan) | DM::ChampionMan | |
putObjectInLeaderHand(Thing thing, bool setMousePointer) (defined in DM::ChampionMan) | DM::ChampionMan | |
renameChampion(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
resetDataToStartGame() (defined in DM::ChampionMan) | DM::ChampionMan | |
savePartyPart2(Common::OutSaveFile *file) (defined in DM::ChampionMan) | DM::ChampionMan | |
setPartyDirection(int16 dir) (defined in DM::ChampionMan) | DM::ChampionMan | |
unpoison(int16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
viAltarRebirth(uint16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
wakeUp() (defined in DM::ChampionMan) | DM::ChampionMan | |
~ChampionMan() (defined in DM::ChampionMan) | DM::ChampionMan |