This is the complete list of members for DM::ChampionMan, including all inherited members.
| _actingChampionOrdinal (defined in DM::ChampionMan) | DM::ChampionMan | |
| _baseSkillName (defined in DM::ChampionMan) | DM::ChampionMan | |
| _boxChampionIcons (defined in DM::ChampionMan) | DM::ChampionMan | |
| _boxChampionPortrait (defined in DM::ChampionMan) | DM::ChampionMan | |
| _candidateChampionOrdinal (defined in DM::ChampionMan) | DM::ChampionMan | |
| _championColor (defined in DM::ChampionMan) | DM::ChampionMan | |
| _champions (defined in DM::ChampionMan) | DM::ChampionMan | |
| _leaderEmptyHanded (defined in DM::ChampionMan) | DM::ChampionMan | |
| _leaderHandObject (defined in DM::ChampionMan) | DM::ChampionMan | |
| _leaderHandObjectIconIndex (defined in DM::ChampionMan) | DM::ChampionMan | |
| _leaderIndex (defined in DM::ChampionMan) | DM::ChampionMan | |
| _lightPowerToLightAmount (defined in DM::ChampionMan) | DM::ChampionMan | |
| _magicCasterChampionIndex (defined in DM::ChampionMan) | DM::ChampionMan | |
| _mousePointerHiddenToDrawChangedObjIconOnScreen (defined in DM::ChampionMan) | DM::ChampionMan | |
| _party (defined in DM::ChampionMan) | DM::ChampionMan | |
| _partyChampionCount (defined in DM::ChampionMan) | DM::ChampionMan | |
| _partyDead (defined in DM::ChampionMan) | DM::ChampionMan | |
| _partyIsSleeping (defined in DM::ChampionMan) | DM::ChampionMan | |
| _slotMasks (defined in DM::ChampionMan) | DM::ChampionMan | |
| addCandidateChampionToParty(uint16 championPortraitIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| addPendingDamageAndWounds_getDamage(int16 champIndex, int16 attack, int16 allowedWounds, uint16 attackType) (defined in DM::ChampionMan) | DM::ChampionMan | |
| addScentStrength(int16 mapX, int16 mapY, int32 cycleCount) (defined in DM::ChampionMan) | DM::ChampionMan | |
| addSkillExperience(uint16 champIndex, uint16 skillIndex, uint16 exp) (defined in DM::ChampionMan) | DM::ChampionMan | |
| applyAndDrawPendingDamageAndWounds() (defined in DM::ChampionMan) | DM::ChampionMan | |
| applyModifiersToStatistics(Champion *champ, int16 slotIndex, int16 iconIndex, int16 modifierFactor, Thing thing) (defined in DM::ChampionMan) | DM::ChampionMan | |
| applyTimeEffects() (defined in DM::ChampionMan) | DM::ChampionMan | |
| championKill(uint16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| ChampionMan(DMEngine *vm) (defined in DM::ChampionMan) | DM::ChampionMan | explicit |
| championPoison(int16 championIndex, uint16 attack) (defined in DM::ChampionMan) | DM::ChampionMan | |
| championShootProjectile(Champion *champ, Thing thing, int16 kineticEnergy, int16 attack, int16 stepEnergy) (defined in DM::ChampionMan) | DM::ChampionMan | |
| clickOnSlotBox(uint16 slotBoxIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| decrementStamina(int16 championIndex, int16 decrement) (defined in DM::ChampionMan) | DM::ChampionMan | |
| deleteScent(uint16 scentIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| disableAction(uint16 champIndex, uint16 ticks) (defined in DM::ChampionMan) | DM::ChampionMan | |
| drawAllChampionStates() (defined in DM::ChampionMan) | DM::ChampionMan | |
| drawChampionBarGraphs(ChampionIndex champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| drawChampionState(ChampionIndex champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| drawChangedObjectIcons() (defined in DM::ChampionMan) | DM::ChampionMan | |
| drawHealthStaminaManaValues(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
| drawSlot(uint16 champIndex, int16 slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| dropAllObjects(uint16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getChampionIconIndex(int16 val, Direction dir) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getDamagedChampionCount(uint16 attack, int16 wounds, int16 attackType) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getDexterity(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getIndexInCell(int16 cell) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getMaximumLoad(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getMovementTicks(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getObjectRemovedFromLeaderHand() (defined in DM::ChampionMan) | DM::ChampionMan | |
| getObjectRemovedFromSlot(uint16 champIndex, uint16 slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getScentOrdinal(int16 mapX, int16 mapY) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getSkillLevel(int16 champIndex, uint16 skillIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getStaminaAdjustedValue(Champion *champ, int16 val) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getStatisticAdjustedAttack(Champion *champ, uint16 statIndex, uint16 attack) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getStrength(int16 champIndex, int16 slotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getStringFromInteger(uint16 val, bool padding, uint16 paddingCharCount) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getTargetChampionIndex(int16 mapX, int16 mapY, uint16 cell) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getThrowingStaminaCost(Thing thing) (defined in DM::ChampionMan) | DM::ChampionMan | |
| getWoundDefense(int16 champIndex, uint16 woundIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| hasObjectIconInSlotBoxChanged(int16 slotBoxIndex, Thing thing) (defined in DM::ChampionMan) | DM::ChampionMan | |
| isAmmunitionCompatibleWithWeapon(uint16 champIndex, uint16 weaponSlotIndex, uint16 ammunitionSlotIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| isLeaderHandObjectThrown(int16 side) (defined in DM::ChampionMan) | DM::ChampionMan | |
| isLucky(Champion *champ, uint16 percentage) (defined in DM::ChampionMan) | DM::ChampionMan | |
| isObjectThrown(uint16 champIndex, int16 slotIndex, int16 side) (defined in DM::ChampionMan) | DM::ChampionMan | |
| isProjectileSpellCast(uint16 champIndex, Thing thing, int16 kineticEnergy, uint16 requiredManaAmount) (defined in DM::ChampionMan) | DM::ChampionMan | |
| loadPartyPart2(Common::InSaveFile *file) (defined in DM::ChampionMan) | DM::ChampionMan | |
| putObjectInLeaderHand(Thing thing, bool setMousePointer) (defined in DM::ChampionMan) | DM::ChampionMan | |
| renameChampion(Champion *champ) (defined in DM::ChampionMan) | DM::ChampionMan | |
| resetDataToStartGame() (defined in DM::ChampionMan) | DM::ChampionMan | |
| savePartyPart2(Common::OutSaveFile *file) (defined in DM::ChampionMan) | DM::ChampionMan | |
| setPartyDirection(int16 dir) (defined in DM::ChampionMan) | DM::ChampionMan | |
| unpoison(int16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| viAltarRebirth(uint16 champIndex) (defined in DM::ChampionMan) | DM::ChampionMan | |
| wakeUp() (defined in DM::ChampionMan) | DM::ChampionMan | |
| ~ChampionMan() (defined in DM::ChampionMan) | DM::ChampionMan |