ScummVM API documentation
DM::ChampionMan Member List

This is the complete list of members for DM::ChampionMan, including all inherited members.

_actingChampionOrdinal (defined in DM::ChampionMan)DM::ChampionMan
_baseSkillName (defined in DM::ChampionMan)DM::ChampionMan
_boxChampionIcons (defined in DM::ChampionMan)DM::ChampionMan
_boxChampionPortrait (defined in DM::ChampionMan)DM::ChampionMan
_candidateChampionOrdinal (defined in DM::ChampionMan)DM::ChampionMan
_championColor (defined in DM::ChampionMan)DM::ChampionMan
_champions (defined in DM::ChampionMan)DM::ChampionMan
_leaderEmptyHanded (defined in DM::ChampionMan)DM::ChampionMan
_leaderHandObject (defined in DM::ChampionMan)DM::ChampionMan
_leaderHandObjectIconIndex (defined in DM::ChampionMan)DM::ChampionMan
_leaderIndex (defined in DM::ChampionMan)DM::ChampionMan
_lightPowerToLightAmount (defined in DM::ChampionMan)DM::ChampionMan
_magicCasterChampionIndex (defined in DM::ChampionMan)DM::ChampionMan
_mousePointerHiddenToDrawChangedObjIconOnScreen (defined in DM::ChampionMan)DM::ChampionMan
_party (defined in DM::ChampionMan)DM::ChampionMan
_partyChampionCount (defined in DM::ChampionMan)DM::ChampionMan
_partyDead (defined in DM::ChampionMan)DM::ChampionMan
_partyIsSleeping (defined in DM::ChampionMan)DM::ChampionMan
_slotMasks (defined in DM::ChampionMan)DM::ChampionMan
addCandidateChampionToParty(uint16 championPortraitIndex) (defined in DM::ChampionMan)DM::ChampionMan
addObjectInSlot(ChampionIndex champIndex, Thing thing, ChampionSlot slotIndex) (defined in DM::ChampionMan)DM::ChampionMan
addPendingDamageAndWounds_getDamage(int16 champIndex, int16 attack, int16 allowedWounds, uint16 attackType) (defined in DM::ChampionMan)DM::ChampionMan
addScentStrength(int16 mapX, int16 mapY, int32 cycleCount) (defined in DM::ChampionMan)DM::ChampionMan
addSkillExperience(uint16 champIndex, uint16 skillIndex, uint16 exp) (defined in DM::ChampionMan)DM::ChampionMan
applyAndDrawPendingDamageAndWounds() (defined in DM::ChampionMan)DM::ChampionMan
applyModifiersToStatistics(Champion *champ, int16 slotIndex, int16 iconIndex, int16 modifierFactor, Thing thing) (defined in DM::ChampionMan)DM::ChampionMan
applyTimeEffects() (defined in DM::ChampionMan)DM::ChampionMan
championKill(uint16 champIndex) (defined in DM::ChampionMan)DM::ChampionMan
ChampionMan(DMEngine *vm) (defined in DM::ChampionMan)DM::ChampionManexplicit
championPoison(int16 championIndex, uint16 attack) (defined in DM::ChampionMan)DM::ChampionMan
championShootProjectile(Champion *champ, Thing thing, int16 kineticEnergy, int16 attack, int16 stepEnergy) (defined in DM::ChampionMan)DM::ChampionMan
clickOnSlotBox(uint16 slotBoxIndex) (defined in DM::ChampionMan)DM::ChampionMan
decrementStamina(int16 championIndex, int16 decrement) (defined in DM::ChampionMan)DM::ChampionMan
deleteScent(uint16 scentIndex) (defined in DM::ChampionMan)DM::ChampionMan
disableAction(uint16 champIndex, uint16 ticks) (defined in DM::ChampionMan)DM::ChampionMan
drawAllChampionStates() (defined in DM::ChampionMan)DM::ChampionMan
drawChampionBarGraphs(ChampionIndex champIndex) (defined in DM::ChampionMan)DM::ChampionMan
drawChampionState(ChampionIndex champIndex) (defined in DM::ChampionMan)DM::ChampionMan
drawChangedObjectIcons() (defined in DM::ChampionMan)DM::ChampionMan
drawHealthStaminaManaValues(Champion *champ) (defined in DM::ChampionMan)DM::ChampionMan
drawSlot(uint16 champIndex, int16 slotIndex) (defined in DM::ChampionMan)DM::ChampionMan
dropAllObjects(uint16 champIndex) (defined in DM::ChampionMan)DM::ChampionMan
getChampionIconIndex(int16 val, Direction dir) (defined in DM::ChampionMan)DM::ChampionMan
getDamagedChampionCount(uint16 attack, int16 wounds, int16 attackType) (defined in DM::ChampionMan)DM::ChampionMan
getDexterity(Champion *champ) (defined in DM::ChampionMan)DM::ChampionMan
getIndexInCell(int16 cell) (defined in DM::ChampionMan)DM::ChampionMan
getMaximumLoad(Champion *champ) (defined in DM::ChampionMan)DM::ChampionMan
getMovementTicks(Champion *champ) (defined in DM::ChampionMan)DM::ChampionMan
getObjectRemovedFromLeaderHand() (defined in DM::ChampionMan)DM::ChampionMan
getObjectRemovedFromSlot(uint16 champIndex, uint16 slotIndex) (defined in DM::ChampionMan)DM::ChampionMan
getScentOrdinal(int16 mapX, int16 mapY) (defined in DM::ChampionMan)DM::ChampionMan
getSkillLevel(int16 champIndex, uint16 skillIndex) (defined in DM::ChampionMan)DM::ChampionMan
getStaminaAdjustedValue(Champion *champ, int16 val) (defined in DM::ChampionMan)DM::ChampionMan
getStatisticAdjustedAttack(Champion *champ, uint16 statIndex, uint16 attack) (defined in DM::ChampionMan)DM::ChampionMan
getStrength(int16 champIndex, int16 slotIndex) (defined in DM::ChampionMan)DM::ChampionMan
getStringFromInteger(uint16 val, bool padding, uint16 paddingCharCount) (defined in DM::ChampionMan)DM::ChampionMan
getTargetChampionIndex(int16 mapX, int16 mapY, uint16 cell) (defined in DM::ChampionMan)DM::ChampionMan
getThrowingStaminaCost(Thing thing) (defined in DM::ChampionMan)DM::ChampionMan
getWoundDefense(int16 champIndex, uint16 woundIndex) (defined in DM::ChampionMan)DM::ChampionMan
hasObjectIconInSlotBoxChanged(int16 slotBoxIndex, Thing thing) (defined in DM::ChampionMan)DM::ChampionMan
isAmmunitionCompatibleWithWeapon(uint16 champIndex, uint16 weaponSlotIndex, uint16 ammunitionSlotIndex) (defined in DM::ChampionMan)DM::ChampionMan
isLeaderHandObjectThrown(int16 side) (defined in DM::ChampionMan)DM::ChampionMan
isLucky(Champion *champ, uint16 percentage) (defined in DM::ChampionMan)DM::ChampionMan
isObjectThrown(uint16 champIndex, int16 slotIndex, int16 side) (defined in DM::ChampionMan)DM::ChampionMan
isProjectileSpellCast(uint16 champIndex, Thing thing, int16 kineticEnergy, uint16 requiredManaAmount) (defined in DM::ChampionMan)DM::ChampionMan
loadPartyPart2(Common::InSaveFile *file) (defined in DM::ChampionMan)DM::ChampionMan
putObjectInLeaderHand(Thing thing, bool setMousePointer) (defined in DM::ChampionMan)DM::ChampionMan
renameChampion(Champion *champ) (defined in DM::ChampionMan)DM::ChampionMan
resetDataToStartGame() (defined in DM::ChampionMan)DM::ChampionMan
savePartyPart2(Common::OutSaveFile *file) (defined in DM::ChampionMan)DM::ChampionMan
setPartyDirection(int16 dir) (defined in DM::ChampionMan)DM::ChampionMan
unpoison(int16 champIndex) (defined in DM::ChampionMan)DM::ChampionMan
viAltarRebirth(uint16 champIndex) (defined in DM::ChampionMan)DM::ChampionMan
wakeUp() (defined in DM::ChampionMan)DM::ChampionMan
~ChampionMan() (defined in DM::ChampionMan)DM::ChampionMan