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| enum | Event {
EVENT_NONE = -1
, EVENT_HIDE = 0
, EVENT_SHOW = 1
, EVENT_ZOOM_IN
,
EVENT_ZOOM_OUT
, EVENT_MOVE_LEFT
, EVENT_MOVE_UP
, EVENT_MOVE_RIGHT
,
EVENT_MOVE_DOWN
, EVENT_MOVE_STOP
, EVENT_NEXT_IMAGE
, EVENT_LAST_IMAGE
} |
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bool | load () |
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void | render () |
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bool | isVisible () |
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bool | isDirty () |
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void | setDirty () |
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void | setClean () |
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void | resetOnEngineDone () |
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void | handleEvent (uint32 event) |
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void | setInputHandler (InputHandler *inputHandler) |
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void | setDisplayManager (DisplayManager *displayManager) |
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bool | isVisible () |
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bool | isDirty () |
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void | setClean () |
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void | render () |
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The documentation for this class was generated from the following file: