add_anim(NuvieAnim *anim) (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
anim (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | virtual |
callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
defunct (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
degrees (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
delete_self() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
Effect() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
effect_manager (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
game (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
hit_blocking() (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
hit_target() (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
init(uint16 tile_num, uint16 obj_n, const MapCoord &source, const MapCoord &target, uint32 dmg, uint8 intercept, uint32 speed) (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
is_defunct() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
is_retained() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
MissileEffect(uint16 tile_num, uint16 obj_n, const MapCoord &source, const MapCoord &target, uint8 dmg, uint8 intercept=TOSS_TO_BLOCKING, uint16 speed=200) (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
obj_manager (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
release() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
retain() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
retain_count (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
start_anim() (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | |
start_at (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
stop_at (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
stop_flags (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
throw_obj (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
throw_speed (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
throw_tile (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
ThrowObjectEffect() (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | |
~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
~Effect() override (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
~ThrowObjectEffect() override (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | inline |