| add_anim(NuvieAnim *anim) (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| anim (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| callback(uint16 msg, CallBack *caller, void *data) override (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | virtual |
| callback_target (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| callback_user_data (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | protected |
| defunct (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| degrees (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| delete_self() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| Effect() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| effect_manager (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| game (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| hit_blocking() (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
| hit_target() (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
| init(uint16 tile_num, uint16 obj_n, const MapCoord &source, const MapCoord &target, uint32 dmg, uint8 intercept, uint32 speed) (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
| is_defunct() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| is_retained() const (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| message(uint16 msg, void *msg_data=nullptr, void *my_data=nullptr) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| MissileEffect(uint16 tile_num, uint16 obj_n, const MapCoord &source, const MapCoord &target, uint8 dmg, uint8 intercept=TOSS_TO_BLOCKING, uint16 speed=200) (defined in Ultima::Nuvie::MissileEffect) | Ultima::Nuvie::MissileEffect | |
| obj_manager (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| release() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain() (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | inline |
| retain_count (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | protected |
| set_target(CallBack *t) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| set_user_data(void *user_data) (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inline |
| start_anim() (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | |
| start_at (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| stop_at (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| stop_flags (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| throw_obj (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| throw_speed (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| throw_tile (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | protected |
| ThrowObjectEffect() (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | |
| ~CallBack() (defined in Ultima::Nuvie::CallBack) | Ultima::Nuvie::CallBack | inlinevirtual |
| ~Effect() override (defined in Ultima::Nuvie::Effect) | Ultima::Nuvie::Effect | |
| ~ThrowObjectEffect() override (defined in Ultima::Nuvie::ThrowObjectEffect) | Ultima::Nuvie::ThrowObjectEffect | inline |