ScummVM API documentation
•
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Macros
Modules
Pages
actor.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
#ifndef CRUISE_ACTOR_H
23
#define CRUISE_ACTOR_H
24
25
namespace
Cruise
{
26
27
enum
animPhase {
28
ANIM_PHASE_WAIT = 0,
29
ANIM_PHASE_STATIC = 1,
30
ANIM_PHASE_MOVE = 2,
31
ANIM_PHASE_STATIC_END = 3,
32
ANIM_PHASE_END = 4
33
};
34
35
enum
ATP {
36
ATP_MOUSE = 0,
37
ATP_TRACK = 1
38
};
39
40
struct
actorStruct
{
41
struct
actorStruct
*next;
42
struct
actorStruct
*prev;
43
44
int16 idx;
45
int16 type;
46
int16 overlayNumber;
47
int16 x_dest;
48
int16 y_dest;
49
int16 x;
50
int16 y;
51
int16 startDirection;
52
int16 nextDirection;
53
int16 endDirection;
54
int16 stepX;
55
int16 stepY;
56
int16 pathId;
57
animPhase phase;
58
int16 counter;
59
int16 poly;
60
int16 flag;
61
int16 start;
62
int16 freeze;
63
};
64
65
bool
isAnimFinished(
int
overlayIdx,
int
idx,
actorStruct
*pStartEntry,
int
objType);
66
actorStruct
*findActor(
actorStruct
*pStartEntry,
int
overlayIdx,
int
objIdx,
int
type);
67
void
processAnimation();
68
void
getPixel(
int
x,
int
y);
69
70
}
// End of namespace Cruise
71
72
#endif
Cruise
Definition:
actor.h:25
Cruise::actorStruct
Definition:
actor.h:40
engines
cruise
actor.h
Generated on Sun Apr 6 2025 09:09:53 for ScummVM API documentation by
1.8.13