Public Attributes | |
struct actorStruct * | next |
struct actorStruct * | prev |
int16 | idx |
int16 | type |
int16 | overlayNumber |
int16 | x_dest |
int16 | y_dest |
int16 | x |
int16 | y |
int16 | startDirection |
int16 | nextDirection |
int16 | endDirection |
int16 | stepX |
int16 | stepY |
int16 | pathId |
animPhase | phase |
int16 | counter |
int16 | poly |
int16 | flag |
int16 | start |
int16 | freeze |