ScummVM API documentation
Ultima::Nuvie::PCSpeakerRandomStream Class Reference
Inheritance diagram for Ultima::Nuvie::PCSpeakerRandomStream:
Ultima::Nuvie::PCSpeakerStream Audio::RewindableAudioStream Audio::AudioStream

Public Member Functions

 PCSpeakerRandomStream (uint start, uint16 d, uint16 s)
 
uint32 getLengthInMsec ()
 
uint16 getNextFreqValue ()
 
int readBuffer (sint16 *buffer, const int numSamples) override
 
- Public Member Functions inherited from Ultima::Nuvie::PCSpeakerStream
bool isStereo () const override
 
int getRate () const override
 
bool endOfData () const override
 
bool rewind () override
 
- Public Member Functions inherited from Audio::AudioStream
virtual bool endOfStream () const
 

Protected Attributes

uint16 base_val
 
uint16 duration
 
uint16 stepping
 
uint32 rand_value
 
uint32 sample_pos
 
uint32 total_samples_played
 
uint32 samples_per_step
 
uint32 num_steps
 
uint32 cur_step
 
- Protected Attributes inherited from Ultima::Nuvie::PCSpeakerStream
PCSpeakerpcspkr
 
bool finished
 

Member Function Documentation

◆ readBuffer()

int Ultima::Nuvie::PCSpeakerRandomStream::readBuffer ( sint16 *  buffer,
const int  numSamples 
)
overridevirtual

Fill the given buffer with up to numSamples samples.

Data must be in native endianness, 16 bits per sample, signed. For stereo stream, the buffer will be filled with interleaved left and right channel samples, starting with the left sample. Furthermore, the samples in the left and right are summed up. So if you request 4 samples from a stereo stream, you will get a total of two left channel and two right channel samples.

Returns
The actual number of samples read, or -1 if a critical error occurred.
Note
You must check whether the returned value is less than what you requested. This indicates that the stream is fully used up.

Implements Audio::AudioStream.


The documentation for this class was generated from the following file: