ScummVM API documentation
additemcommand.h
1/* ScummVM - Graphic Adventure Engine
2 *
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5 * file distributed with this source distribution.
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21
22#ifndef MUTATIONOFJB_ADDITEMCOMMAND_H
23#define MUTATIONOFJB_ADDITEMCOMMAND_H
24
25#include "mutationofjb/commands/seqcommand.h"
26#include "common/str.h"
27
28namespace MutationOfJB {
29
31public:
33
34 bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
35};
36
37class AddItemCommand : public SeqCommand {
38public:
39 AddItemCommand(const Common::String &item) : _item(item) {}
40
41 ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override;
42 Common::String debugString() const override;
43private:
44 Common::String _item;
45};
46
47}
48
49#endif
Definition: str.h:59
Definition: additemcommand.h:37
Definition: additemcommand.h:30
bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override
Definition: command.h:85
Definition: script.h:106
Definition: script.h:71
Definition: seqcommand.h:38
Definition: seqcommand.h:30