#include <display_manager.h>
Public Member Functions | |
void | guInit () |
void | guPreRender () |
void | guPostRender () |
void | guShutDown () |
bool | isRenderFinished () |
void | sleepUntilRenderFinished () |
void | setupCallbackThread () |
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bool | threadCreateAndStart (const char *threadName, int priority, int stackSize, bool useVfpu=false) |
Additional Inherited Members | |
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static int | __threadCallback (SceSize, void *__this) |
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int | _threadId |
Class used only by DisplayManager to start/stop GU rendering