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SCNHANDLE | SavedSceneHandle |
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SCNHANDLE | SavedBgroundHandle |
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SAVED_MOVER | SavedMoverInfo [MAX_MOVERS] |
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SAVED_ACTOR | SavedActorInfo [MAX_SAVED_ACTORS] |
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int | NumSavedActors |
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int | SavedLoffset |
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int | SavedToffset |
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INT_CONTEXT | SavedICInfo [MAX_INTERPRET] |
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bool | SavedDeadPolys [MAX_POLY] |
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bool | SavedControl |
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SCNHANDLE | SavedMidi |
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bool | SavedLoop |
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bool | SavedNoBlocking |
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SCROLLDATA | SavedNoScrollData |
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Z_POSITIONS | zPositions [NUM_ZPOSITIONS] |
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byte | savedActorZ [MAX_SAVED_ACTOR_Z] |
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POLY_VOLATILE | SavedPolygonStuff [MAX_POLY] |
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uint32 | SavedTune [3] |
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bool | bTinselDim |
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int | SavedScrollFocus |
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int | SavedSystemVars [SV_TOPVALID_T3] |
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SOUNDREELS | SavedSoundReels [MAX_SOUNDREELS] |
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The documentation for this struct was generated from the following file: