ScummVM API documentation
obsolete.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SWORD1_OBSOLETE_H
23#define SWORD1_OBSOLETE_H
24
25static const Engines::ObsoleteGameID obsoleteGameIDsTable[] = {
26 {"sword1demo", "sword1", Common::kPlatformWindows},
27 {"sword1mac", "sword1", Common::kPlatformMacintosh},
28 {"sword1macdemo", "sword1", Common::kPlatformMacintosh},
29 {"sword1psx", "sword1", Common::kPlatformPSX},
30 {"sword1psxdemo", "sword1", Common::kPlatformPSX},
31 {0, 0, Common::kPlatformUnknown}
32};
33
34#endif // SWORD1_OBSOLETE_H
Definition: obsolete.h:42