ScummVM API documentation
AGS3::AGS::Engine::IGraphicsDriver Class Referenceabstract
Inheritance diagram for AGS3::AGS::Engine::IGraphicsDriver:
AGS3::AGS::Engine::GraphicsDriverBase AGS3::AGS::Engine::ALSW::ScummVMRendererGraphicsDriver AGS3::AGS::Engine::VideoMemoryGraphicsDriver

Public Member Functions

virtual const char * GetDriverID ()=0
 
virtual const char * GetDriverName ()=0
 
virtual void SetTintMethod (TintMethod method)=0
 
virtual bool SetDisplayMode (const DisplayMode &mode)=0
 
virtual void UpdateDeviceScreen (const Size &screen_size)=0
 
virtual bool IsModeSet () const =0
 
virtual bool SetNativeResolution (const GraphicResolution &native_res)=0
 
virtual bool IsNativeSizeValid () const =0
 
virtual bool SetRenderFrame (const Rect &dst_rect)=0
 
virtual bool IsRenderFrameValid () const =0
 
virtual int GetDisplayDepthForNativeDepth (int native_color_depth) const =0
 
virtual IGfxModeListGetSupportedModeList (int color_depth)=0
 
virtual bool IsModeSupported (const DisplayMode &mode)=0
 
virtual DisplayMode GetDisplayMode () const =0
 
virtual PGfxFilter GetGraphicsFilter () const =0
 
virtual Size GetNativeSize () const =0
 
virtual Rect GetRenderDestination () const =0
 
virtual void SetCallbackForPolling (GFXDRV_CLIENTCALLBACK callback)=0
 
virtual void SetCallbackToDrawScreen (GFXDRV_CLIENTCALLBACK callback, GFXDRV_CLIENTCALLBACK post_callback)=0
 
virtual void SetCallbackOnInit (GFXDRV_CLIENTCALLBACKINITGFX callback)=0
 
virtual void SetCallbackOnSpriteEvt (GFXDRV_CLIENTCALLBACKEVT callback)=0
 
virtual void ClearRectangle (int x1, int y1, int x2, int y2, RGB *colorToUse)=0
 
virtual int GetCompatibleBitmapFormat (int color_depth)=0
 
virtual IDriverDependantBitmapCreateDDB (int width, int height, int color_depth, bool opaque=false)=0
 
virtual IDriverDependantBitmapCreateDDBFromBitmap (Shared::Bitmap *bitmap, bool hasAlpha, bool opaque=false)=0
 
virtual IDriverDependantBitmapCreateRenderTargetDDB (int width, int height, int color_depth, bool opaque=false)=0
 
virtual void UpdateDDBFromBitmap (IDriverDependantBitmap *bitmapToUpdate, Shared::Bitmap *bitmap, bool hasAlpha)=0
 
virtual void DestroyDDB (IDriverDependantBitmap *bitmap)=0
 
virtual IDriverDependantBitmapGetSharedDDB (uint32_t sprite_id, Shared::Bitmap *bitmap=nullptr, bool hasAlpha=true, bool opaque=false)=0
 
virtual void UpdateSharedDDB (uint32_t sprite_id, Shared::Bitmap *bitmap=nullptr, bool hasAlpha=true, bool opaque=false)=0
 
virtual void ClearSharedDDB (uint32_t sprite_id)=0
 
virtual void BeginSpriteBatch (const Rect &viewport, const SpriteTransform &transform=SpriteTransform(), Shared::GraphicFlip flip=Shared::kFlip_None, PBitmap surface=nullptr)=0
 
virtual void EndSpriteBatch ()=0
 
virtual void DrawSprite (int x, int y, IDriverDependantBitmap *bitmap)=0
 
virtual void SetScreenFade (int red, int green, int blue)=0
 
virtual void SetScreenTint (int red, int green, int blue)=0
 
virtual void SetStageScreen (const Size &sz, int x=0, int y=0)=0
 
virtual void ClearDrawLists ()=0
 
virtual void RenderToBackBuffer ()=0
 
virtual void Render ()=0
 
virtual void Render (int xoff, int yoff, Shared::GraphicFlip flip)=0
 
virtual bool GetCopyOfScreenIntoBitmap (Shared::Bitmap *destination, bool at_native_res, GraphicResolution *want_fmt=nullptr)=0
 
virtual bool DoesSupportVsyncToggle ()=0
 
virtual bool SetVsync (bool enabled)=0
 
virtual bool GetVsync () const =0
 
virtual void RenderSpritesAtScreenResolution (bool enabled, int supersampling=1)=0
 
virtual void FadeOut (int speed, int targetColourRed, int targetColourGreen, int targetColourBlue)=0
 
virtual void FadeIn (int speed, PALETTE p, int targetColourRed, int targetColourGreen, int targetColourBlue)=0
 
virtual void BoxOutEffect (bool blackingOut, int speed, int delay)=0
 
virtual void UseSmoothScaling (bool enabled)=0
 
virtual bool SupportsGammaControl ()=0
 
virtual void SetGamma (int newGamma)=0
 
virtual Shared::BitmapGetMemoryBackBuffer ()=0
 
virtual void SetMemoryBackBuffer (Shared::Bitmap *backBuffer)=0
 
virtual Shared::BitmapGetStageBackBuffer (bool mark_dirty=false)=0
 
virtual void SetStageBackBuffer (Shared::Bitmap *backBuffer)=0
 
virtual bool GetStageMatrixes (RenderMatrixes &rm)=0
 
virtual bool RequiresFullRedrawEachFrame ()=0
 
virtual bool HasAcceleratedTransform ()=0
 
virtual bool UsesMemoryBackBuffer ()=0
 

The documentation for this class was generated from the following file: