ScummVM API documentation
walk.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Soltys source code
24  * Copyright (c) 1994-1995 Janusz B. Wisniewski and L.K. Avalon
25  */
26 
27 #ifndef CGE_WALK_H
28 #define CGE_WALK_H
29 
30 #include "common/rect.h"
31 #include "cge/vga13h.h"
32 #include "cge/events.h"
33 
34 namespace CGE {
35 
36 #define kMapArrSize (kMapZCnt * kMapXCnt)
37 #define kMapHig 80
38 #define kMapGridX (kScrWidth / kMapXCnt)
39 #define kMapGridZ (kMapHig / kMapZCnt)
40 #define kMaxFindLevel 3
41 
42 enum Dir { kDirNone = -1, kDirNorth, kDirEast, kDirSouth, kDirWest };
43 
44 class Cluster {
45 public:
46  CGEEngine *_vm;
47  Common::Point _pt;
48 public:
49  uint8 &cell();
50  Cluster(CGEEngine *vm, int16 a, int16 b);
51  Cluster(CGEEngine *vm);
52  bool chkBar() const;
53  bool isValid() const;
54 };
55 
56 class Walk : public Sprite {
57 private:
58  CGEEngine *_vm;
59 public:
60  Cluster _here;
61  int _tracePtr;
62  int _level;
63  int _findLevel;
64  Common::Point _target;
66 
67  Dir _dir;
68  Walk(CGEEngine *vm, BitmapPtr *shpl);
69  ~Walk() override;
70  void tick() override;
71  void findWay(Cluster c);
72  void findWay(Sprite *spr);
73  int distance(Sprite *spr);
74  void turn(Dir d);
75  void park();
76  bool lower(Sprite *spr);
77  void reach(Sprite *spr, int mode = -1);
78 
79  void noWay();
80  bool find1Way(Cluster c);
81 };
82 
83 } // End of namespace CGE
84 
85 #endif
Definition: array.h:52
Definition: walk.h:44
Definition: cge.h:150
Definition: bitmap.h:55
Definition: walk.h:56
Definition: rect.h:45
Definition: vga13h.h:83
Definition: bitmap.h:33