ScummVM API documentation
walk.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on original Soltys source code
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* Copyright (c) 1994-1995 Janusz B. Wisniewski and L.K. Avalon
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*/
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#ifndef CGE_WALK_H
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#define CGE_WALK_H
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#include "common/rect.h"
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#include "cge/vga13h.h"
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#include "cge/events.h"
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namespace
CGE
{
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#define kMapArrSize (kMapZCnt * kMapXCnt)
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#define kMapHig 80
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#define kMapGridX (kScrWidth / kMapXCnt)
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#define kMapGridZ (kMapHig / kMapZCnt)
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#define kMaxFindLevel 3
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enum
Dir { kDirNone = -1, kDirNorth, kDirEast, kDirSouth, kDirWest };
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class
Cluster
{
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public
:
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CGEEngine
*_vm;
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Common::Point
_pt;
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public
:
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uint8 &cell();
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Cluster
(
CGEEngine
*vm, int16 a, int16 b);
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Cluster
(
CGEEngine
*vm);
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bool
chkBar()
const
;
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bool
isValid()
const
;
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};
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class
Walk
:
public
Sprite
{
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private
:
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CGEEngine
*_vm;
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public
:
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Cluster
_here;
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int
_tracePtr;
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int
_level;
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int
_findLevel;
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Common::Point
_target;
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Common::Array<Cluster *>
_trace;
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Dir _dir;
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Walk
(
CGEEngine
*vm,
BitmapPtr
*shpl);
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~
Walk
()
override
;
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void
tick()
override
;
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void
findWay(
Cluster
c);
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void
findWay(
Sprite
*spr);
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int
distance(
Sprite
*spr);
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void
turn(Dir d);
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void
park();
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bool
lower(
Sprite
*spr);
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void
reach(
Sprite
*spr,
int
mode = -1);
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void
noWay();
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bool
find1Way(
Cluster
c);
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};
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}
// End of namespace CGE
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#endif
Common::Array
Definition:
array.h:52
CGE::Cluster
Definition:
walk.h:44
CGE::CGEEngine
Definition:
cge.h:150
CGE::Bitmap
Definition:
bitmap.h:55
CGE::Walk
Definition:
walk.h:56
Common::Point
Definition:
rect.h:45
CGE::Sprite
Definition:
vga13h.h:83
CGE
Definition:
bitmap.h:33
engines
cge
walk.h
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