ScummVM API documentation
Hpl1::Hpl1Engine Member List
This is the complete list of members for
Hpl1::Hpl1Engine
, including all inherited members.
_activeEnhancements
(defined in
Engine
)
Engine
protected
_eventMan
Engine
protected
_mainMenuDialog
Engine
protected
_mixer
Engine
_saveFileMan
Engine
protected
_screen
(defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
_system
Engine
_targetName
Engine
protected
_timer
Engine
protected
applyGameSettings
()
Engine
inline
virtual
canLoadGameStateCurrently
(Common::U32String *msg=nullptr) override
Hpl1::Hpl1Engine
inline
virtual
canSaveAutosaveCurrently
()
Engine
inline
virtual
canSaveGameStateCurrently
(Common::U32String *msg=nullptr)
Engine
virtual
createSaveFile
(const Common::String &internalName) (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
defaultSyncSoundSettings
()
Engine
protected
Engine
(OSystem *syst)
Engine
EngineFeature
enum name
Engine
enhancementEnabled
(int32 cls) (defined in
Engine
)
Engine
errorString
(const char *buf_input, char *buf_output, int buf_output_size)
Engine
virtual
errorUnsupportedGame
(Common::String extraMsg)
Engine
static
existExtractedCDAudioFiles
(uint track=1)
Engine
flipMute
()
Engine
virtual
getAutosaveSlot
() const
Engine
inline
virtual
getDebugger
() final
Engine
inline
virtual
getEventManager
()
Engine
inline
getFeatures
() const (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
getGameId
() const
Hpl1::Hpl1Engine
getMetaEngine
() const
Engine
inline
getOrCreateDebugger
()
Engine
getRandomNumber
(uint maxNum)
Hpl1::Hpl1Engine
inline
getSaveFileManager
()
Engine
inline
getSaveStateName
(int slot) const
Engine
inline
virtual
getTimerManager
()
Engine
inline
getTotalPlayTime
() const
Engine
handleAutoSave
()
Engine
hasFeature
(EngineFeature f) const override
Hpl1::Hpl1Engine
inline
virtual
Hpl1Engine
(OSystem *syst, const ADGameDescription *gameDesc) (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
initializePath
(const Common::FSNode &gamePath)
Engine
virtual
isDataAndCDAudioReadFromSameCD
()
Engine
isPaused
() const
Engine
inline
kSupportsArbitraryResolutions
enum value
Engine
kSupportsChangingOptionsDuringRuntime
enum value
Engine
kSupportsHelp
enum value
Engine
kSupportsLoadingDuringRuntime
enum value
Engine
kSupportsQuitDialogOverride
enum value
Engine
kSupportsReturnToLauncher
enum value
Engine
kSupportsSavingDuringRuntime
enum value
Engine
kSupportsSubtitleOptions
enum value
Engine
listInternalSaves
(const Common::String &pattern) (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
loadGameDialog
()
Engine
loadGameState
(int slot) override
Hpl1::Hpl1Engine
virtual
loadGameStream
(Common::SeekableReadStream *stream) override
Hpl1::Hpl1Engine
inline
virtual
mapInternalSaveToFile
(const Common::String &internalName) (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
openMainMenuDialog
()
Engine
pauseEngine
()
Engine
pauseEngineIntern
(bool pause) override
Hpl1::Hpl1Engine
protected
virtual
quitGame
()
Engine
static
removeSaveFile
(const Common::String &internalName) (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
run
() override
Hpl1::Hpl1Engine
protected
virtual
runDialog
(GUI::Dialog &dialog)
Engine
protected
virtual
saveAutosaveIfEnabled
()
Engine
saveGameDialog
()
Engine
saveGameState
(int slot, const Common::String &desc, bool isAutosave=false)
Engine
virtual
saveGameStream
(Common::WriteStream *stream, bool isAutosave=false) override
Hpl1::Hpl1Engine
inline
virtual
setDebugger
(GUI::Debugger *debugger)
Engine
inline
setGameToLoadSlot
(int slot)
Engine
setMetaEngine
(MetaEngine *metaEngine)
Engine
inline
setTotalPlayTime
(uint32 time=0)
Engine
shouldQuit
()
Engine
static
syncGame
(Common::Serializer &s)
Hpl1::Hpl1Engine
syncSoundSettings
()
Engine
virtual
warnMissingExtractedCDAudio
()
Engine
warnUserAboutUnsupportedGame
(Common::String msg=Common::String())
Engine
static
~Engine
()
Engine
virtual
~Hpl1Engine
() override (defined in
Hpl1::Hpl1Engine
)
Hpl1::Hpl1Engine
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