ScummVM API documentation
vmenu.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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/*
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* This code is based on original Sfinx source code
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* Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
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*/
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#ifndef CGE2_VMENU_H
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#define CGE2_VMENU_H
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#define kMenuBarVerticalMargin 1
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#define kMenuBarHorizontalMargin 3
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#define kLt 3
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#define kRb 1
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#include "cge2/cge2.h"
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#include "cge2/talk.h"
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namespace
CGE2
{
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class
Choice
{
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protected
:
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CGE2Engine
*_vm;
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public
:
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char
*_text;
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virtual
void
proc() = 0;
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Choice
(
CGE2Engine
*vm);
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virtual
~
Choice
() {};
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};
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class
ExitGameChoice
:
public
Choice
{
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public
:
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ExitGameChoice
(
CGE2Engine
*vm);
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void
proc()
override
;
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};
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class
ReturnToGameChoice
:
public
Choice
{
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public
:
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ReturnToGameChoice
(
CGE2Engine
*vm);
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void
proc()
override
;
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};
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class
MenuBar
:
public
Talk
{
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public
:
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MenuBar
(
CGE2Engine
*vm, uint16 w, byte *c);
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};
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class
VMenu
:
public
Talk
{
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CGE2Engine
*_vm;
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uint16 _items;
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Common::Array<Choice *>
_menu;
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public
:
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char
*_vmgt;
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static
VMenu
*_addr;
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int
_recent;
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int
_lastN;
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MenuBar
*_bar;
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VMenu
(
CGE2Engine
*vm,
Common::Array<Choice *>
list,
V2D
pos, ColorBank col);
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~
VMenu
()
override
;
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void
touch(uint16 mask,
V2D
pos)
override
;
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char
*vmGather(
Common::Array<Choice *>
list);
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};
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}
// End of namespace CGE2
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#endif // CGE2_VMENU_H
CGE2::CGE2Engine
Definition:
cge2.h:149
CGE2::VMenu
Definition:
vmenu.h:69
Common::Array
Definition:
array.h:52
CGE2::ReturnToGameChoice
Definition:
vmenu.h:58
CGE2::V2D
Definition:
vga13h.h:94
CGE2::Choice
Definition:
vmenu.h:40
CGE2::ExitGameChoice
Definition:
vmenu.h:52
CGE2::Talk
Definition:
talk.h:62
CGE2
Definition:
bitmap.h:33
CGE2::MenuBar
Definition:
vmenu.h:64
engines
cge2
vmenu.h
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