ScummVM API documentation
vmenu.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Sfinx source code
24  * Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
25  */
26 
27 #ifndef CGE2_VMENU_H
28 #define CGE2_VMENU_H
29 
30 #define kMenuBarVerticalMargin 1
31 #define kMenuBarHorizontalMargin 3
32 #define kLt 3
33 #define kRb 1
34 
35 #include "cge2/cge2.h"
36 #include "cge2/talk.h"
37 
38 namespace CGE2 {
39 
40 class Choice {
41 protected:
42  CGE2Engine *_vm;
43 public:
44  char *_text;
45 
46  virtual void proc() = 0;
47 
48  Choice(CGE2Engine *vm);
49  virtual ~Choice() {};
50 };
51 
52 class ExitGameChoice : public Choice {
53 public:
55  void proc() override;
56 };
57 
58 class ReturnToGameChoice : public Choice {
59 public:
61  void proc() override;
62 };
63 
64 class MenuBar : public Talk {
65 public:
66  MenuBar(CGE2Engine *vm, uint16 w, byte *c);
67 };
68 
69 class VMenu : public Talk {
70  CGE2Engine *_vm;
71 
72  uint16 _items;
74 public:
75  char *_vmgt;
76  static VMenu *_addr;
77  int _recent;
78  int _lastN;
79  MenuBar *_bar;
80 
81  VMenu(CGE2Engine *vm, Common::Array<Choice *> list, V2D pos, ColorBank col);
82  ~VMenu() override;
83  void touch(uint16 mask, V2D pos) override;
84  char *vmGather(Common::Array<Choice *> list);
85 };
86 
87 } // End of namespace CGE2
88 
89 #endif // CGE2_VMENU_H
Definition: cge2.h:149
Definition: vmenu.h:69
Definition: array.h:52
Definition: vmenu.h:58
Definition: vga13h.h:94
Definition: vmenu.h:40
Definition: vmenu.h:52
Definition: talk.h:62
Definition: bitmap.h:33
Definition: vmenu.h:64