ScummVM API documentation
fs.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef TESTBED_FS_H
23 #define TESTBED_FS_H
24 
25 #include "common/fs.h"
26 
27 #include "testbed/testsuite.h"
28 
29 namespace Testbed {
30 
31 namespace FStests {
32 
33 // Note: These tests require a game-data directory
34 // So would work if game-path is set in the launcher or invoked as ./scummvm --path="path-to-testbed-data" testbed
35 // from commandline
36 
37 // Helper functions for FS tests
38 bool readDataFromFile(Common::FSDirectory *directory, const char *file);
39 
40 // will contain function declarations for FS tests
41 TestExitStatus testReadFile();
42 TestExitStatus testWriteFile();
43 TestExitStatus testCreateDir();
44 TestExitStatus testOpeningSaveFile();
45 // add more here
46 
47 } // End of namespace FStests
48 
49 class FSTestSuite : public Testsuite {
50 public:
59  FSTestSuite();
60  ~FSTestSuite() override {}
61  const char *getName() const override {
62  return "FS";
63  }
64  const char *getDescription() const override {
65  return "File system tests (Navigation, Read/Write)";
66  }
67  void enable(bool flag) override;
68 };
69 
70 } // End of namespace Testbed
71 
72 #endif // TESTBED_FS_H
Definition: cloud.h:30
Definition: fs.h:49
Definition: testsuite.h:90
Definition: fs.h:336