22 #ifndef M4_RIDDLE_ROOMS_SECTION8_ROOM802_H 23 #define M4_RIDDLE_ROOMS_SECTION8_ROOM802_H 25 #include "m4/riddle/rooms/room.h" 36 void preload()
override;
38 void pre_parser()
override;
39 void parser()
override;
40 void daemon()
override;
45 int32 _handInWall = 0;
46 int32 _handInWallPartlyDug = 0;
47 int32 _holeInWall = 0;
48 int32 _lookWithMatch = 0;
49 int32 _ripArmXPos3 = 0;
50 int32 _ripDigsWall = 0;
51 int32 _ripDownStairs = 0;
52 int32 _ripDragsSack = 0;
53 int32 _ripLooksAtHand = 0;
54 int32 _ripTalkOffTd33 = 0;
55 int32 _ripTugsBeforeDigging = 0;
56 int32 _ripTugsOnArm = 0;
57 int32 _ripUpStairs = 0;
58 int32 _sackAgainstWall = 0;
60 machine *_handInWallMach =
nullptr;
61 machine *_holeInWallMach =
nullptr;
62 machine *_ripWalksDownstairsMach =
nullptr;
63 machine *_sackAgainstWallMach =
nullptr;
Definition: ws_machine.h:153
Definition: database.h:28