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OpenGL::LibRetro::ShaderPreset Struct Reference
Public Types
typedef
Common::Array
<
ShaderTexture
>
TextureArray
typedef
Common::Array
<
ShaderPass
>
PassArray
Public Attributes
Common::Archive
*
container
Common::Path
basePath
TextureArray
textures
PassArray
passes
UniformsMap
parameters
The documentation for this struct was generated from the following file:
backends/graphics/opengl/pipelines/libretro/
types.h
OpenGL
LibRetro
ShaderPreset
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