ScummVM API documentation
Awe::Engine Member List

This is the complete list of members for Awe::Engine, including all inherited members.

_graphics (defined in Awe::Engine)Awe::Engine
_partNum (defined in Awe::Engine)Awe::Engine
_ply (defined in Awe::Engine)Awe::Engine
_res (defined in Awe::Engine)Awe::Engine
_script (defined in Awe::Engine)Awe::Engine
_sound (defined in Awe::Engine)Awe::Engine
_state (defined in Awe::Engine)Awe::Engine
_stub (defined in Awe::Engine)Awe::Engine
_vid (defined in Awe::Engine)Awe::Engine
doEndCredits() (defined in Awe::Engine)Awe::Engine
doThreeScreens() (defined in Awe::Engine)Awe::Engine
Engine(Sound *sound, DataType dataType, int partNum) (defined in Awe::Engine)Awe::Engine
finish() (defined in Awe::Engine)Awe::Engine
getGameTitle(Language lang) const (defined in Awe::Engine)Awe::Engineinline
kStateEnd3DO enum value (defined in Awe::Engine)Awe::Engine
kStateGame enum value (defined in Awe::Engine)Awe::Engine
kStateLogo3DO enum value (defined in Awe::Engine)Awe::Engine
kStateTitle3DO enum value (defined in Awe::Engine)Awe::Engine
loadGameState(uint8 slot) (defined in Awe::Engine)Awe::Engine
playCinepak(const char *name) (defined in Awe::Engine)Awe::Engine
processInput() (defined in Awe::Engine)Awe::Engine
run() (defined in Awe::Engine)Awe::Engine
saveGameState(uint8 slot, const char *desc) (defined in Awe::Engine)Awe::Engine
scrollText(int a, int b, const char *text) (defined in Awe::Engine)Awe::Engine
setSystemStub(SystemStub *, Gfx *) (defined in Awe::Engine)Awe::Engine
setup(Language lang, int graphicsType) (defined in Awe::Engine)Awe::Engine
titlePage() (defined in Awe::Engine)Awe::Engine