31 #ifndef CRAB_EVENTSEQGROUP_H 32 #define CRAB_EVENTSEQGROUP_H 34 #include "crab/event/EventSequence.h" 38 namespace pyrodactyl {
54 void endSeq(
const uint &
id);
55 bool eventInProgress(
const uint &
id);
56 bool activeSeq(uint &activeSeq);
62 void internalEvents(
Info &info);
64 void saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root);
65 void loadState(rapidxml::xml_node<char> *node);
72 #endif // CRAB_EVENTSEQGROUP_H
Definition: gameevent.h:58
Definition: GameEventInfo.h:44
Definition: moveeffect.h:37
Definition: EventSeqGroup.h:40