ScummVM API documentation
Gnap::Character Member List

This is the complete list of members for Gnap::Character, including all inherited members.

_actionStatus (defined in Gnap::Character)Gnap::Character
_gridX (defined in Gnap::Character)Gnap::Character
_gridY (defined in Gnap::Character)Gnap::Character
_id (defined in Gnap::Character)Gnap::Character
_idleFacing (defined in Gnap::Character)Gnap::Character
_pos (defined in Gnap::Character)Gnap::Character
_sequenceDatNum (defined in Gnap::Character)Gnap::Character
_sequenceId (defined in Gnap::Character)Gnap::Character
_vm (defined in Gnap::Character)Gnap::Characterprotected
_walkDeltaX (defined in Gnap::Character)Gnap::Character
_walkDeltaY (defined in Gnap::Character)Gnap::Character
_walkDestX (defined in Gnap::Character)Gnap::Character
_walkDestY (defined in Gnap::Character)Gnap::Character
_walkDirX (defined in Gnap::Character)Gnap::Character
_walkDirXIncr (defined in Gnap::Character)Gnap::Character
_walkDirY (defined in Gnap::Character)Gnap::Character
_walkDirYIncr (defined in Gnap::Character)Gnap::Character
_walkNodes (defined in Gnap::Character)Gnap::Character
_walkNodesCount (defined in Gnap::Character)Gnap::Character
Character(GnapEngine *vm) (defined in Gnap::Character)Gnap::Character
getSequenceId(int kind, Common::Point gridPos)=0 (defined in Gnap::Character)Gnap::Characterpure virtual
getWalkSequenceId(int deltaX, int deltaY)=0 (defined in Gnap::Character)Gnap::Characterpure virtual
initPos(int gridX, int gridY, Facing facing)=0 (defined in Gnap::Character)Gnap::Characterpure virtual
playSequence(int sequenceId)=0 (defined in Gnap::Character)Gnap::Characterpure virtual
updateIdleSequence()=0 (defined in Gnap::Character)Gnap::Characterpure virtual
updateIdleSequence2()=0 (defined in Gnap::Character)Gnap::Characterpure virtual
walkStep() (defined in Gnap::Character)Gnap::Character
walkTo(Common::Point gridPos, int animationIndex, int sequenceId, int flags)=0 (defined in Gnap::Character)Gnap::Characterpure virtual
~Character() (defined in Gnap::Character)Gnap::Charactervirtual