This is the complete list of members for Grim::Lua_V2, including all inherited members.
_translationMode (defined in Grim::LuaBase) | Grim::LuaBase | protected |
boot() override (defined in Grim::Lua_V1) | Grim::Lua_V1 | virtual |
callback(const char *name) | Grim::LuaBase | |
callback(const char *name, const LuaObjects &objects) | Grim::LuaBase | |
concatFallback() (defined in Grim::LuaBase) | Grim::LuaBase | protectedvirtual |
convertEmiVolumeToMixer(uint emiVolume) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protectedstatic |
convertMixerVolumeToEmi(uint volume) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protectedstatic |
DECLARE_LUA_OPCODE(UndimAll) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorLocalAlpha) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(UndimRegion) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(DimScreen) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(MakeCurrentSetup) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorGlobalAlpha) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImGetMillisecondPosition) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(RemoveActorFromOverworld) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(UnloadActor) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorWalkRate) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetActorWalkRate) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorTurnRate) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetReverb) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(LockBackground) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(UnLockBackground) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(LockChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(IsActorChoring) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(IsChoreValid) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(IsChorePlaying) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(StopChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(AdvanceChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorSortOrder) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ActorActivateShadow) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ActorStopMoving) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ActorLookAt) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PutActorInOverworld) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetActorWorldPos) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(MakeScreenTextures) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PutActorInSet) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(LoadBundle) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(AreWeInternational) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImSetState) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(EnableVoiceFX) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetGroupVolume) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(EnableAudioGroup) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImSelectSet) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetActorChores) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PlayActorChore) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(StopActorChores) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorLighting) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorCollisionMode) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorCollisionScale) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetActorPuckVector) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorHeadLimits) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorHead) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorFOV) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(AttachActor) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(DetachActor) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetCPUSpeed) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(StartMovie) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(IsMoviePlaying) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActiveCD) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetActiveCD) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PurgeText) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImFlushStack) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(LoadSound) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImSetMusicVol) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImSetSfxVol) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImSetVoiceVol) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImSetVoiceEffect) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleOverworld) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ScreenshotForSavegame) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(EngineDisplay) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetAmbientLight) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(Display) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ThumbnailFromFile) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ClearSpecialtyTexture) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ClearOverworld) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(EnableActorPuck) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetActorSortOrder) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(IsChoreLooping) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetChoreLooping) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PlayChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PauseChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(CompleteChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(UnlockChore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(LockChoreSet) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(UnlockChoreSet) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(EscapeMovie) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(StopAllSounds) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(FreeSound) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PlayLoadedSound) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(StopSound) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PlaySound) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(IsSoundPlaying) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetSoundVolume) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetSoundVolume) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PlaySoundFrom) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PlayLoadedSoundFrom) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(UpdateSoundPosition) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImStateHasLooped) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImStateHasEnded) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImPushState) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImPopState) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImPause) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ImResume) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetSectorName) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetCameraYaw) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(YawCamera) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetCameraPitch) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetCameraRoll) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PitchCamera) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(RollCamera) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(NewLayer) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(FreeLayer) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetLayerSortOrder) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetLayerFrame) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(AdvanceLayerFrame) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PushText) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(PopText) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(NukeAllScriptLocks) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDebugDraw) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawCameras) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawLights) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawSectors) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawBBoxes) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawFPS) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawPerformance) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(ToggleDrawActorStats) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SectEditSelect) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SectEditPlace) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SectEditDelete) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SectEditInsert) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SectEditSortAdd) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SectEditForgetIt) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(FRUTEY_Begin) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(FRUTEY_End) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetFontDimensions) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetTextObjectDimensions) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetTextCharPosition) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorRestChore) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorWalkChore) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorTurnChores) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorTalkChore) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetActorMumblechore) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GammaEnabled) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(FileFindFirst) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(WalkActorToAvoiding) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(WalkActorVector) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(LocalizeString) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(WorldToScreen) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(RenderModeUser) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetMemoryCardId) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(OverWorldToScreen) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetReplayMode) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(GetResidualVMPreference) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(SetResidualVMPreference) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
DECLARE_LUA_OPCODE(new_dofile) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PrintDebug) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PrintError) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PrintWarning) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FunctionName) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(CheckForFile) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(MakeColor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetColorComponents) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ReadRegistryValue) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(WriteRegistryValue) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(LoadActor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorTimeScale) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetSelectedActor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetCameraActor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetSayLineDefaults) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorTalkColor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorTalkColor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorVisibility) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorScale) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorTimeScale) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PutActorAt) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorPos) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorRot) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorRot) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsActorTurning) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetAngleBetweenActors) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetAngleBetweenVectors) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorYawToPoint) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(WalkActorForward) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorReflection) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ActorPuckOrient) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(WalkActorTo) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ActorToClean) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsActorMoving) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(Is3DHardwareEnabled) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetHardwareState) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetVideoDevices) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetVideoDevices) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(EnumerateVideoDevices) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(Enumerate3DDevices) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsActorResting) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorNodeLocation) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorWalkDominate) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorColormap) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(TurnActor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PushActorCostume) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorCostume) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorCostume) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PopActorCostume) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorCostumeDepth) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PrintActorCostumes) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(LoadCostume) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(CompleteActorChore) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PlayActorChoreLooping) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorChoreLooping) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(StopActorChore) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FadeOutChore) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FadeInChore) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(TurnActorTo) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PointActorAt) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(RotateVector) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorPitch) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorLookRate) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorLookRate) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PutActorAtInterest) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorFollowBoxes) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorConstrain) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetVisibleThings) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetShadowColor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(KillActorShadows) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActiveShadow) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorShadowPoint) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorShadowPlane) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(AddShadowPlane) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ActivateActorShadow) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorShadowValid) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(TextFileGetLine) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(TextFileGetLineCount) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SayLine) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PrintLine) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(InputDialog) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsMessageGoing) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ShutUpActor) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetPointSector) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorSector) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsActorInSector) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsPointInSector) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(MakeSectorActive) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(LockSet) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(UnLockSet) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(MakeCurrentSet) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetCurrentSetup) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ShrinkBoxes) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(UnShrinkBoxes) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetShrinkPos) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImStartSound) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImStopSound) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImStopAllSounds) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImGetMusicVol) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImGetVoiceVol) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImGetSfxVol) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImSetParam) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImGetParam) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImFadeParam) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ImSetSequence) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SaveIMuse) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(RestoreIMuse) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetSoundPosition) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PlaySoundAt) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FileFindDispose) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FileFindNext) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PerSecond) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(EnableControl) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DisableControl) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetControlState) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetImage) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FreeImage) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(BlastImage) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(CleanBuffer) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(Exit) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(KillTextObject) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ChangeTextObject) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetTextSpeed) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetTextSpeed) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(MakeTextObject) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ExpireText) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(BlastText) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetOffscreenTextPos) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetSpeechMode) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetSpeechMode) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(StartFullscreenMovie) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IsFullscreenMoviePlaying) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(StopMovie) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PauseMovie) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PurgePrimitiveQueue) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DrawPolygon) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DrawLine) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ChangePrimitive) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DrawRectangle) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(BlastRect) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(KillPrimitive) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DimRegion) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetDiskFreeSpace) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(NewObjectState) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FreeObjectState) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SendObjectToBack) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SendObjectToFront) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetObjectType) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetCurrentScript) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ScreenShot) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetSaveGameImage) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SubmitSaveGameData) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetSaveGameData) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(Load) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(Save) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(Remove) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(LockFont) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(EnableDebugKeys) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(LightMgrSetChange) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetLightIntensity) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetLightPosition) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(TurnLightOn) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PreRender) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IrisUp) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(IrisDown) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetGamma) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ForceRefresh) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(JustLoaded) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetEmergencyFont) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(LightMgrStartup) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetSectorOppositeEdge) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorInvClipNode) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(NukeResources) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(ResetTextures) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(AttachToResources) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DetachFromResources) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorClipPlane) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorClipActive) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(FlushControls) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetCameraLookVector) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetCameraRoll) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetCameraInterest) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetCameraPosition) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SpewStartup) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(PreviousSetup) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(NextSetup) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorRoll) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetActorFrustrumCull) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(DriveActorTo) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetActorRect) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetTranslationMode) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetTranslationMode) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetCameraPosition) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetCameraFOV) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(SetCameraFOV) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
DECLARE_LUA_OPCODE(GetMemoryUsage) (defined in Grim::Lua_V1) | Grim::Lua_V1 | protected |
dofile(const char *filename) (defined in Grim::LuaBase) | Grim::LuaBase | |
dummyHandler() (defined in Grim::LuaBase) | Grim::LuaBase | protectedvirtual |
findCostume(lua_Object costumeObj, Actor *actor, Costume **costume) override (defined in Grim::Lua_V2) | Grim::Lua_V2 | protectedvirtual |
forceDemo() (defined in Grim::LuaBase) | Grim::LuaBase | virtual |
getactor(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getbitmap(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getbool(int num) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getcolor(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getfont(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getobject(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getobjectstate(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
getprimitive(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
gettextobject(lua_Object obj) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
instance() (defined in Grim::LuaBase) | Grim::LuaBase | inlinestatic |
loadSystemScript() (defined in Grim::LuaBase) | Grim::LuaBase | virtual |
LuaBase() (defined in Grim::LuaBase) | Grim::LuaBase | |
LuaClass typedef (defined in Grim::Lua_V2) | Grim::Lua_V2 | |
MAX_EMI_VOLUME (defined in Grim::Lua_V2) | Grim::Lua_V2 | protectedstatic |
parseMsgText(const char *msg, char *msgId) (defined in Grim::LuaBase) | Grim::LuaBase | virtual |
parseSayLineTable(lua_Object paramObj, bool *background, int *vol, int *pan, float *x, float *y) (defined in Grim::LuaBase) | Grim::LuaBase | virtual |
postRestoreHandle() override (defined in Grim::Lua_V1) | Grim::Lua_V1 | virtual |
pushbool(bool val) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
pushobject(const PoolObjectBase *o) (defined in Grim::LuaBase) | Grim::LuaBase | protected |
registerLua() (defined in Grim::LuaBase) | Grim::LuaBase | virtual |
registerOpcodes() override (defined in Grim::Lua_V2) | Grim::Lua_V2 | virtual |
setChoreAndCostume(lua_Object choreObj, lua_Object costumeObj, Actor *actor, Costume *&costume, int &chore) (defined in Grim::Lua_V2) | Grim::Lua_V2 | protected |
setFrameTime(float frameTime) (defined in Grim::LuaBase) | Grim::LuaBase | |
setMovieTime(float movieTime) (defined in Grim::LuaBase) | Grim::LuaBase | |
setTextObjectParams(TextObjectCommon *textObject, lua_Object tableObj) (defined in Grim::LuaBase) | Grim::LuaBase | virtual |
static_concatFallback() (defined in Grim::LuaBase) | Grim::LuaBase | inlinestatic |
static_dummyHandler() (defined in Grim::LuaBase) | Grim::LuaBase | inlinestatic |
static_typeOverride() (defined in Grim::LuaBase) | Grim::LuaBase | inlinestatic |
typeOverride() (defined in Grim::LuaBase) | Grim::LuaBase | protectedvirtual |
update(int frameTime, int movieTime) (defined in Grim::LuaBase) | Grim::LuaBase | |
~LuaBase() (defined in Grim::LuaBase) | Grim::LuaBase | virtual |