This is the complete list of members for Neverhood::GameModule, including all inherited members.
_canRequestMainMenu (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_childObject (defined in Neverhood::Module) | Neverhood::Module | |
_currentCheat (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_done (defined in Neverhood::Module) | Neverhood::Module | protected |
_mainMenuRequested (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_messageHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_messageHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
_moduleNum (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_moduleResult (defined in Neverhood::Module) | Neverhood::Module | protected |
_navigationAreaType (defined in Neverhood::Module) | Neverhood::Module | protected |
_parentModule (defined in Neverhood::Module) | Neverhood::Module | protected |
_prevChildObject (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_prevModuleNum (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_priority (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_restartGameRequested (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_restoreGameRequested (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
_sceneType (defined in Neverhood::Module) | Neverhood::Module | protected |
_soundResources (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_updateHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
_updateHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
_vm (defined in Neverhood::Entity) | Neverhood::Entity | protected |
checkRequests() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
createDemoScene() (defined in Neverhood::Module) | Neverhood::Module | protected |
createMenuModule() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
createModule(int moduleNum, int which) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
createModuleByHash(uint32 nameHash) (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes=NULL) (defined in Neverhood::Module) | Neverhood::Module | protected |
createSmackerScene(uint32 fileHash, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module) | Neverhood::Module | protected |
createSmackerScene(const uint32 *fileHashList, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module) | Neverhood::Module | protected |
createStaticScene(uint32 backgroundFileHash, uint32 cursorFileHash) (defined in Neverhood::Module) | Neverhood::Module | protected |
deleteSoundResources() (defined in Neverhood::Entity) | Neverhood::Entity | protected |
draw() override (defined in Neverhood::Module) | Neverhood::Module | virtual |
Entity(NeverhoodEngine *vm, int priority) (defined in Neverhood::Entity) | Neverhood::Entity | |
GameModule(NeverhoodEngine *vm) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
getCurrentModuleNum() (defined in Neverhood::GameModule) | Neverhood::GameModule | inline |
getCurrRadioMusicFileHash() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
getGlobalVar(uint32 nameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
getPreviousModuleNum() (defined in Neverhood::GameModule) | Neverhood::GameModule | inline |
getPriority() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
getSceneType() (defined in Neverhood::Module) | Neverhood::Module | inline |
getSoundResource(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
handleAsciiKey(char key) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleEscapeKey() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleKeyDown(Common::KeyCode keyCode) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
handleMouseDown(int16 x, int16 y) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleMouseMove(int16 x, int16 y) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleMouseUp(int16 x, int16 y) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleSpaceKey() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleUpdate() (defined in Neverhood::Entity) | Neverhood::Entity | |
handleWheelDown() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
handleWheelUp() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
hasMessageHandler() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
incGlobalVar(uint32 nameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
initCannonSymbolsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initCodeSymbolsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initCrystalColorsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initCubeSymbolsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initKeySlotsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initMemoryPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initRadioPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initTestTubes1Puzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initTestTubes2Puzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
initWaterPipesPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
isSoundPlaying(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
leaveModule(uint32 result) (defined in Neverhood::Module) | Neverhood::Module | protected |
loadSound(uint index, uint32 fileHash) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
Module(NeverhoodEngine *vm, Module *parentModule) (defined in Neverhood::Module) | Neverhood::Module | |
navigationScene() (defined in Neverhood::Module) | Neverhood::Module | protected |
openMainMenu() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
parseCrystalColor(char colorLetter) (defined in Neverhood::GameModule) | Neverhood::GameModule | static |
playSound(uint index, uint32 fileHash=0) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
receiveMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::Entity) | Neverhood::Entity | |
redrawPrevChildObject() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
requestRestartGame(bool requestMainMenu) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
requestRestoreGame() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
sendEntityMessage(Entity *receiver, int messageNum, Entity *param) (defined in Neverhood::Entity) | Neverhood::Entity | |
sendMessage(Entity *receiver, int messageNum, const MessageParam ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
sendMessage(Entity *receiver, int messageNum, uint32 param) (defined in Neverhood::Entity) | Neverhood::Entity | |
sendPointMessage(Entity *receiver, int messageNum, const NPoint ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
setSoundPan(uint index, int pan) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
setSoundVolume(uint index, int volume) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
startup() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
stopSound(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
updateChild() (defined in Neverhood::Module) | Neverhood::Module | protected |
updateMenuModule() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
updateModule() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
~Entity() (defined in Neverhood::Entity) | Neverhood::Entity | virtual |
~GameModule() override (defined in Neverhood::GameModule) | Neverhood::GameModule | |
~Module() override (defined in Neverhood::Module) | Neverhood::Module |