This is the complete list of members for Neverhood::GameModule, including all inherited members.
| _canRequestMainMenu (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _childObject (defined in Neverhood::Module) | Neverhood::Module | |
| _currentCheat (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _done (defined in Neverhood::Module) | Neverhood::Module | protected |
| _mainMenuRequested (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _messageHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _messageHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
| _moduleNum (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _moduleResult (defined in Neverhood::Module) | Neverhood::Module | protected |
| _navigationAreaType (defined in Neverhood::Module) | Neverhood::Module | protected |
| _parentModule (defined in Neverhood::Module) | Neverhood::Module | protected |
| _prevChildObject (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _prevModuleNum (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _priority (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _restartGameRequested (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _restoreGameRequested (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| _sceneType (defined in Neverhood::Module) | Neverhood::Module | protected |
| _soundResources (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _updateHandlerCb (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| _updateHandlerCbName (defined in Neverhood::Entity) | Neverhood::Entity | |
| _vm (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| checkRequests() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| createDemoScene() (defined in Neverhood::Module) | Neverhood::Module | protected |
| createMenuModule() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| createModule(int moduleNum, int which) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| createModuleByHash(uint32 nameHash) (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| createNavigationScene(uint32 navigationListId, int navigationIndex, const byte *itemsTypes=NULL) (defined in Neverhood::Module) | Neverhood::Module | protected |
| createSmackerScene(uint32 fileHash, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module) | Neverhood::Module | protected |
| createSmackerScene(const uint32 *fileHashList, bool doubleSurface, bool canSkip, bool canAbort) (defined in Neverhood::Module) | Neverhood::Module | protected |
| createStaticScene(uint32 backgroundFileHash, uint32 cursorFileHash) (defined in Neverhood::Module) | Neverhood::Module | protected |
| deleteSoundResources() (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| draw() override (defined in Neverhood::Module) | Neverhood::Module | virtual |
| Entity(NeverhoodEngine *vm, int priority) (defined in Neverhood::Entity) | Neverhood::Entity | |
| GameModule(NeverhoodEngine *vm) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| getCurrentModuleNum() (defined in Neverhood::GameModule) | Neverhood::GameModule | inline |
| getCurrRadioMusicFileHash() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| getGlobalVar(uint32 nameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
| getPreviousModuleNum() (defined in Neverhood::GameModule) | Neverhood::GameModule | inline |
| getPriority() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
| getSceneType() (defined in Neverhood::Module) | Neverhood::Module | inline |
| getSoundResource(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| getSubVar(uint32 nameHash, uint32 subNameHash) (defined in Neverhood::Entity) | Neverhood::Entity | |
| handleAsciiKey(char key) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleEscapeKey() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleKeyDown(Common::CustomEventType action) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| handleMouseDown(int16 x, int16 y) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleMouseMove(int16 x, int16 y) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleMouseUp(int16 x, int16 y) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleSpaceKey() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleUpdate() (defined in Neverhood::Entity) | Neverhood::Entity | |
| handleWheelDown() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| handleWheelUp() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| hasMessageHandler() const (defined in Neverhood::Entity) | Neverhood::Entity | inline |
| incGlobalVar(uint32 nameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
| incSubVar(uint32 nameHash, uint32 subNameHash, int incrValue) (defined in Neverhood::Entity) | Neverhood::Entity | |
| initCannonSymbolsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initCodeSymbolsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initCrystalColorsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initCubeSymbolsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initKeySlotsPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initMemoryPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initRadioPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initTestTubes1Puzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initTestTubes2Puzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| initWaterPipesPuzzle() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| isSoundPlaying(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| leaveModule(uint32 result) (defined in Neverhood::Module) | Neverhood::Module | protected |
| loadSound(uint index, uint32 fileHash) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| Module(NeverhoodEngine *vm, Module *parentModule) (defined in Neverhood::Module) | Neverhood::Module | |
| navigationScene() (defined in Neverhood::Module) | Neverhood::Module | protected |
| openMainMenu() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| parseCrystalColor(char colorLetter) (defined in Neverhood::GameModule) | Neverhood::GameModule | static |
| playSound(uint index, uint32 fileHash=0) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| receiveMessage(int messageNum, const MessageParam ¶m, Entity *sender) (defined in Neverhood::Entity) | Neverhood::Entity | |
| redrawPrevChildObject() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| requestRestartGame(bool requestMainMenu) (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| requestRestoreGame() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| sendEntityMessage(Entity *receiver, int messageNum, Entity *param) (defined in Neverhood::Entity) | Neverhood::Entity | |
| sendMessage(Entity *receiver, int messageNum, const MessageParam ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
| sendMessage(Entity *receiver, int messageNum, uint32 param) (defined in Neverhood::Entity) | Neverhood::Entity | |
| sendPointMessage(Entity *receiver, int messageNum, const NPoint ¶m) (defined in Neverhood::Entity) | Neverhood::Entity | |
| setGlobalVar(uint32 nameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
| setSoundPan(uint index, int pan) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| setSoundVolume(uint index, int volume) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| setSubVar(uint32 nameHash, uint32 subNameHash, uint32 value) (defined in Neverhood::Entity) | Neverhood::Entity | |
| startup() (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| stopSound(uint index) (defined in Neverhood::Entity) | Neverhood::Entity | protected |
| updateChild() (defined in Neverhood::Module) | Neverhood::Module | protected |
| updateMenuModule() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| updateModule() (defined in Neverhood::GameModule) | Neverhood::GameModule | protected |
| ~Entity() (defined in Neverhood::Entity) | Neverhood::Entity | virtual |
| ~GameModule() override (defined in Neverhood::GameModule) | Neverhood::GameModule | |
| ~Module() override (defined in Neverhood::Module) | Neverhood::Module |