ScummVM API documentation
Neverhood::Module Class Reference
Inheritance diagram for Neverhood::Module:
Neverhood::Entity Neverhood::GameModule Neverhood::MenuModule Neverhood::Module1000 Neverhood::Module1100 Neverhood::Module1200 Neverhood::Module1300 Neverhood::Module1400 Neverhood::Module1500 Neverhood::Module1600 Neverhood::Module1700 Neverhood::Module1800 Neverhood::Module1900 Neverhood::Module2000 Neverhood::Module2100 Neverhood::Module2200 Neverhood::Module2300 Neverhood::Module2400 Neverhood::Module2500 Neverhood::Module2600 Neverhood::Module2700 Neverhood::Module2800 Neverhood::Module2900 Neverhood::Module3000

Public Member Functions

 Module (NeverhoodEngine *vm, Module *parentModule)
 
void draw () override
 
SceneType getSceneType ()
 
- Public Member Functions inherited from Neverhood::Entity
 Entity (NeverhoodEngine *vm, int priority)
 
void handleUpdate ()
 
uint32 receiveMessage (int messageNum, const MessageParam &param, Entity *sender)
 
uint32 sendMessage (Entity *receiver, int messageNum, const MessageParam &param)
 
uint32 sendMessage (Entity *receiver, int messageNum, uint32 param)
 
uint32 sendPointMessage (Entity *receiver, int messageNum, const NPoint &param)
 
uint32 sendEntityMessage (Entity *receiver, int messageNum, Entity *param)
 
uint32 getGlobalVar (uint32 nameHash)
 
void setGlobalVar (uint32 nameHash, uint32 value)
 
uint32 getSubVar (uint32 nameHash, uint32 subNameHash)
 
void setSubVar (uint32 nameHash, uint32 subNameHash, uint32 value)
 
void incGlobalVar (uint32 nameHash, int incrValue)
 
void incSubVar (uint32 nameHash, uint32 subNameHash, int incrValue)
 
int getPriority () const
 
bool hasMessageHandler () const
 

Public Attributes

Entity_childObject
 
- Public Attributes inherited from Neverhood::Entity
Common::String _updateHandlerCbName
 
Common::String _messageHandlerCbName
 

Protected Member Functions

uint32 handleMessage (int messageNum, const MessageParam &param, Entity *sender)
 
NavigationScenenavigationScene ()
 
void createNavigationScene (uint32 navigationListId, int navigationIndex, const byte *itemsTypes=NULL)
 
void createSmackerScene (uint32 fileHash, bool doubleSurface, bool canSkip, bool canAbort)
 
void createSmackerScene (const uint32 *fileHashList, bool doubleSurface, bool canSkip, bool canAbort)
 
void createStaticScene (uint32 backgroundFileHash, uint32 cursorFileHash)
 
void createDemoScene ()
 
bool updateChild ()
 
void leaveModule (uint32 result)
 
- Protected Member Functions inherited from Neverhood::Entity
SoundResourcegetSoundResource (uint index)
 
void loadSound (uint index, uint32 fileHash)
 
void playSound (uint index, uint32 fileHash=0)
 
void stopSound (uint index)
 
bool isSoundPlaying (uint index)
 
void setSoundVolume (uint index, int volume)
 
void setSoundPan (uint index, int pan)
 
void deleteSoundResources ()
 

Protected Attributes

Module_parentModule
 
bool _done
 
uint32 _moduleResult
 
SceneType _sceneType
 
int _navigationAreaType
 
- Protected Attributes inherited from Neverhood::Entity
void(Entity::* _updateHandlerCb )()
 
uint32(Entity::* _messageHandlerCb )(int messageNum, const MessageParam &param, Entity *sender)
 
NeverhoodEngine_vm
 
int _priority
 
SoundResource ** _soundResources
 

The documentation for this class was generated from the following file: