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void | saveState (Common::OutSaveFile *out) |
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void | loadState (Common::InSaveFile *in) |
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int | distance (const Location &location) const |
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int32 & | u () |
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int32 & | v () |
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int32 | u () const |
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int32 | v () const |
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int32 | uv () const |
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void | delta (const Location &location, Location &result) const |
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void | addXY (const Location &location) |
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void | add (const Location &location) |
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void | fromScreenPoint (const Point &screenPoint) |
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void | toScreenPointXY (Point &screenPoint) const |
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void | toScreenPointUV (Point &screenPoint) const |
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void | toScreenPointXYZ (Point &screenPoint) const |
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void | fromStream (Common::ReadStream &stream) |
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The documentation for this struct was generated from the following file: