ScummVM API documentation
TinyGL::Matrix4 Member List

This is the complete list of members for TinyGL::Matrix4, including all inherited members.

_m (defined in TinyGL::Matrix4)TinyGL::Matrix4
frustum(float left, float right, float bottom, float top, float nearp, float farp) (defined in TinyGL::Matrix4)TinyGL::Matrix4static
identity() (defined in TinyGL::Matrix4)TinyGL::Matrix4
inverse() const (defined in TinyGL::Matrix4)TinyGL::Matrix4
inverseOrtho() const (defined in TinyGL::Matrix4)TinyGL::Matrix4
invert() (defined in TinyGL::Matrix4)TinyGL::Matrix4
isIdentity() const (defined in TinyGL::Matrix4)TinyGL::Matrix4
Matrix4() (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
operator*(const Matrix4 &b) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
operator*=(const Matrix4 &b) (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
operator+(const Matrix4 &b) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
operator-(const Matrix4 &b) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
rotation(float t, int) (defined in TinyGL::Matrix4)TinyGL::Matrix4
scale(float x, float y, float z) (defined in TinyGL::Matrix4)TinyGL::Matrix4
transform(const Vector3 &vector, Vector3 &out) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
transform(const Vector4 &vector, Vector4 &out) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
transform3x3(const Vector3 &vector, Vector3 &out) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
transform3x3(const Vector4 &vector, Vector3 &out) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
transform3x4(const Vector4 &vector, Vector4 &out) const (defined in TinyGL::Matrix4)TinyGL::Matrix4inline
translate(float x, float y, float z) (defined in TinyGL::Matrix4)TinyGL::Matrix4
transpose() (defined in TinyGL::Matrix4)TinyGL::Matrix4
transpose() const (defined in TinyGL::Matrix4)TinyGL::Matrix4