This is the complete list of members for TinyGL::Matrix4, including all inherited members.
| _m (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| frustum(float left, float right, float bottom, float top, float nearp, float farp) (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | static |
| identity() (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| inverse() const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| inverseOrtho() const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| invert() (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| isIdentity() const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| Matrix4() (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| operator*(const Matrix4 &b) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| operator*=(const Matrix4 &b) (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| operator+(const Matrix4 &b) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| operator-(const Matrix4 &b) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| rotation(float t, int) (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| scale(float x, float y, float z) (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| transform(const Vector3 &vector, Vector3 &out) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| transform(const Vector4 &vector, Vector4 &out) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| transform3x3(const Vector3 &vector, Vector3 &out) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| transform3x3(const Vector4 &vector, Vector3 &out) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| transform3x4(const Vector4 &vector, Vector4 &out) const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | inline |
| translate(float x, float y, float z) (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| transpose() (defined in TinyGL::Matrix4) | TinyGL::Matrix4 | |
| transpose() const (defined in TinyGL::Matrix4) | TinyGL::Matrix4 |