47 int32 spriteListResourceId;
48 int32 frameListResourceId;
49 byte scriptEntrypointNumber;
56#define ITE_ACTORCOUNT 181
59extern byte ITE_ActorECSSpeechColor[ITE_ACTORCOUNT];
72 int32 spriteListResourceId;
73 byte scriptEntrypointNumber;
100 kITECreditsPC = (1 << 0),
101 kITECreditsPCCD = (1 << 1),
102 kITECreditsMac = (1 << 2),
103 kITECreditsWyrmKeep = (1 << 3),
104 kITECreditsPC98 = (1 << 4),
105 kITECreditsAny = 0xffff,
106 kITECreditsNotWyrmKeep = kITECreditsAny & ~kITECreditsWyrmKeep
109#define ITE_OBJECTCOUNT 39
110#define ITE_SFXCOUNT 63
112extern ObjectTableData ITE_ObjectTable[ITE_OBJECTCOUNT];
113extern IteFxTable ITE_SfxTable[ITE_SFXCOUNT];
115extern const char *ITEinterfaceTextStrings[][53];
117#define PUZZLE_PIECES 15
120extern const RawPoint pieceOrigins[PUZZLE_PIECES];
121extern const char *pieceNames[][PUZZLE_PIECES];
123#define NUM_SOLICIT_REPLIES 5
124extern const char *solicitStr[][NUM_SOLICIT_REPLIES];
127extern const char *sakkaStr[][NUM_SAKKA];
130extern const char *whineStr[][NUM_WHINES];
132extern const char *hintStr[][4];
133extern const char portraitList[];
134extern const char *optionsStr[][4];
Language
Definition: language.h:45
Definition: itedata.h:119