24 #ifndef SAGA_ITEDATA_H 25 #define SAGA_ITEDATA_H 47 int32 spriteListResourceId;
48 int32 frameListResourceId;
49 byte scriptEntrypointNumber;
56 #define ITE_ACTORCOUNT 181 59 extern byte ITE_ActorECSSpeechColor[ITE_ACTORCOUNT];
72 int32 spriteListResourceId;
73 byte scriptEntrypointNumber;
100 kITECreditsPC = (1 << 0),
101 kITECreditsPCCD = (1 << 1),
102 kITECreditsMac = (1 << 2),
103 kITECreditsWyrmKeep = (1 << 3),
104 kITECreditsPC98 = (1 << 4),
105 kITECreditsAny = 0xffff,
106 kITECreditsNotWyrmKeep = kITECreditsAny & ~kITECreditsWyrmKeep
109 #define ITE_OBJECTCOUNT 39 110 #define ITE_SFXCOUNT 63 115 extern const char *ITEinterfaceTextStrings[][53];
117 #define PUZZLE_PIECES 15 120 extern const RawPoint pieceOrigins[PUZZLE_PIECES];
121 extern const char *pieceNames[][PUZZLE_PIECES];
123 #define NUM_SOLICIT_REPLIES 5 124 extern const char *solicitStr[][NUM_SOLICIT_REPLIES];
127 extern const char *sakkaStr[][NUM_SAKKA];
130 extern const char *whineStr[][NUM_WHINES];
132 extern const char *hintStr[][4];
133 extern const char portraitList[];
134 extern const char *optionsStr[][4];
Definition: itedata.h:119
Language
Definition: language.h:45