ScummVM API documentation
execution.h
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21 
22 #ifndef FREESCAPE_LANGUAGE_EXECUTION_H
23 #define FREESCAPE_LANGUAGE_EXECUTION_H
24 
25 #include "freescape/language/instruction.h"
26 
27 namespace Freescape {
28 
29 // Default redraw cadence in 50 Hz ticks.
30 static const uint32 kFCLRedrawTicks = 8;
31 
32 enum FCLExecutionResult {
33  kFCLFinished,
34  kFCLYielded, // Resume this script after the other scripts in the frame.
35  kFCLPaused // Resume this script before advancing the frame.
36 };
37 
39  const FCLInstructionVector *code;
40  uint32 ip = 0;
41  explicit FCLExecutionFrame(const FCLInstructionVector *instructions = nullptr) : code(instructions) {}
42 };
43 
45  bool value, previousValue;
46  Token::Type operation = Token::UNKNOWN;
47  explicit FCLPredicateState(bool initialValue = false) : value(initialValue), previousValue(initialValue) {}
48 
49  void combine(Token::Type op) {
50  previousValue = value;
51  operation = op;
52  }
53 
54  void set(bool result) {
55  if (operation == Token::AND)
56  result = previousValue && result;
57  else if (operation == Token::OR)
58  result = previousValue || result;
59  value = result;
60  operation = Token::UNKNOWN;
61  }
62 };
63 
64 } // namespace Freescape
65 
66 #endif
Definition: execution.h:44
Definition: area.h:36
Definition: execution.h:38