ScummVM API documentation
emianim_component.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef GRIM_EMI_ANIM_COMPONENT_H
23 #define GRIM_EMI_ANIM_COMPONENT_H
24 
25 #include "engines/grim/costume/component.h"
26 
27 // This is mostly stubbed for testing the animation loading at the moment.
28 
29 namespace Grim {
30 
31 class AnimationStateEmi;
32 
33 class EMIAnimComponent : public Component {
34 public:
35  EMIAnimComponent(Component *parent, int parentID, const char *filename, Component *prevComponent, tag32 tag);
37  void init() override;
38  void setKey(int) override;
39  int update(uint time) override;
40  void reset() override ;
41  void fade(Animation::FadeMode mode, int fadeLength) override ;
42  void advance(uint msecs) override ;
43  void setPaused(bool paused) override;
44  void draw() override;
45  void saveState(SaveGame *state) override;
46  void restoreState(SaveGame *state) override;
47 
48 private:
49  AnimationStateEmi *_animState;
50 };
51 
52 } // end of namespace Grim
53 
54 #endif
Definition: animationemi.h:74
Definition: savegame.h:33
Definition: actor.h:33
Definition: emianim_component.h:33
Definition: component.h:38