ScummVM API documentation
All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Macros Modules Pages
dcl.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef COMMON_DCL_H
23 #define COMMON_DCL_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Common {
28 
44 class ReadStream;
45 class SeekableReadStream;
46 
52 bool decompressDCL(ReadStream *sourceStream, byte *dest, uint32 packedSize, uint32 unpackedSize);
53 
61 SeekableReadStream *decompressDCL(SeekableReadStream *sourceStream, uint32 packedSize, uint32 unpackedSize);
62 
72 SeekableReadStream *decompressDCL(SeekableReadStream *sourceStream);
73 
76 } // End of namespace Common
77 
78 #endif
bool decompressDCL(ReadStream *sourceStream, byte *dest, uint32 packedSize, uint32 unpackedSize)
Definition: algorithm.h:29