ScummVM API documentation
music.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TEEN_MUSIC_H
23#define TEEN_MUSIC_H
24
25#include "audio/mods/paula.h"
26#include "common/array.h"
27
28namespace TeenAgent {
29
30class TeenAgentEngine;
31
32class MusicPlayer : public Audio::Paula {
33public:
35 ~MusicPlayer() override;
36
37 bool load(int id);
38 int getId() const { return _id; }
39
40 void start();
41 void stop();
42
43private:
44 TeenAgentEngine *_vm;
45
46 int _id;
47
48 struct Row {
49 struct Channel {
50 byte sample;
51 byte volume;
52 byte note;
53 Channel(): sample(0), volume(0x40), note(0) {}
54 } channels[3];
55 };
56
57 struct Sample {
58 byte *data;
59 uint size;
60 Sample(): data(0), size(0) {}
61 ~Sample() { delete[] data; }
62
63 void resize(uint s) {
64 if (s != size) {
65 delete[] data;
66 data = new byte[s];
67 size = s;
68 }
69 }
70 void clear() {
71 delete[] data;
72 data = 0;
73 size = 0;
74 }
75 } _samples[256];
76
78 uint _currRow;
79
80 void interrupt() override;
81};
82
83} // End of namespace Teen
84
85#endif // TEEN_MUSIC_H
Definition: paula.h:36
Definition: music.h:32
Definition: teenagent.h:94
Definition: actor.h:32