ScummVM API documentation
Asylum::Menu Class Reference
Inheritance diagram for Asylum::Menu:
Asylum::EventHandler

Public Member Functions

 Menu (AsylumEngine *vm)
 
void show ()
 
bool handleEvent (const AsylumEvent &evt)
 
void setGameStarted ()
 
void setDword455C78 (bool state)
 
void setDword455C80 (bool state)
 
void setLoadingDuringStartup ()
 
bool isEditingSavegameName ()
 
bool isConfiguringKeyboard ()
 

Member Function Documentation

◆ show()

void Asylum::Menu::show ( )

Shows the menu

◆ handleEvent()

bool Asylum::Menu::handleEvent ( const AsylumEvent evt)
virtual

Handle event.

Parameters
evtThe event.
Returns
true if it succeeds, false if it fails.

Implements Asylum::EventHandler.

◆ setGameStarted()

void Asylum::Menu::setGameStarted ( )
inline

Sets the game as started.


The documentation for this class was generated from the following file: