Public Member Functions | |
Menu (AsylumEngine *vm) | |
void | show () |
bool | handleEvent (const AsylumEvent &evt) |
void | setGameStarted () |
void | setDword455C78 (bool state) |
void | setDword455C80 (bool state) |
void | setLoadingDuringStartup () |
bool | isEditingSavegameName () |
bool | isConfiguringKeyboard () |
void Asylum::Menu::show | ( | ) |
Shows the menu
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virtual |
Handle event.
evt | The event. |
Implements Asylum::EventHandler.
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inline |
Sets the game as started.