ScummVM API documentation
room501.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef M4_RIDDLE_ROOMS_SECTION5_ROOM501_H
23#define M4_RIDDLE_ROOMS_SECTION5_ROOM501_H
24
25#include "m4/riddle/rooms/room.h"
26
27namespace M4 {
28namespace Riddle {
29namespace Rooms {
30
31class Room501 : public Room {
32private:
33 machine *_ripley = nullptr;
34 machine *_shadow = nullptr;
35 machine *_agent = nullptr;
36 machine *_clock = nullptr;
37 machine *_paper = nullptr;
38 machine *_deltaPuffinMachine = nullptr;
39 int _agentTalkLoop = 0;
40 int _agentStridesForward = 0;
41 int _puffinExchange = 0;
42 const char *_digiName = nullptr;
43 int _convEntry = 0;
44 bool _flag = false;
45 int _ripTalkLoop = 0;
46 int _ripSeries1 = 0;
47 int _ripParcelExchange = 0;
48 int _ripMoneyExchange = 0;
49 int _ripSignsPaper = 0;
50 int _agentShould = 0;
51 int _val2 = 0;
52 int _ripleyShould = 0;
53 int _val4 = 0;
54 int _val5 = 0;
55 int _trigger1 = 0;
56 int _trigger4 = 0;
57 int _val8 = 0;
58 int _ripleyMode = 0;
59 int _xyzzy1 = 0;
60 int _trigger2 = 0;
61 int _xyzzy3 = 0;
62 int _trigger3 = 0;
63 int _xyzzy5 = 0;
64 int _xyzzy6 = 0;
65 int _xyzzy7 = 0;
66 int _agentMode = 0;
67 int _xyzzy9 = 0;
68 int _xyzzy10 = 0;
69 int _itemsCount = 0;
70 int _items[12];
71 int32 _hasItems = 0;
72 int32 _hasLetter = 0;
73 int32 _hasCrystalSkull = 0;
74 int32 _hasStickAndShellMap = 0;
75 int32 _hasWheeledToy = 0;
76 int32 _hasRebusAmulet = 0;
77 int32 _hasShrunkenHead = 0;
78 int32 _hasSilverButterfly = 0;
79 int32 _hasPostageStamp = 0;
80 int32 _hasGermanBanknote = 0;
81 int32 _hasWhaleBoneHorn = 0;
82 int32 _hasChisel = 0;
83 int32 _hasIncenseBurner = 0;
84 int32 _hasRomanovEmerald = 0;
85 const char *_queuedDigi[4];
86 int _ripSketching = 0;
87
88 void conv501a();
89
95 bool updateItems();
96
97public:
98 Room501();
99 ~Room501() override {}
100
101 void init() override;
102 void daemon() override;
103 void parser() override;
104};
105
106} // namespace Rooms
107} // namespace Riddle
108} // namespace M4
109
110#endif
Definition: room501.h:31
Definition: room.h:39
Definition: database.h:28
Definition: ws_machine.h:156