#include <map_tile.h>
Public Member Functions | |
MapTile () | |
virtual | ~MapTile () |
virtual void | clear () |
bool | isDoor () const |
bool | isWallOrSecretDoor () const |
bool | isWallOrDoorway () const |
bool | isSolid () const |
Public Attributes | |
int | _tileId |
int | _tileDisplayNum |
Common::Array< MapWidget * > | _widgets |
int | _widgetNum |
MapWidget * | _widget |
bool | _isDoor |
bool | _isSecretDoor |
bool | _isLadderUp |
bool | _isLadderDown |
bool | _isWall |
bool | _isHallway |
bool | _isBeams |
Contains data about a given position within the map
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inline |
Constructor
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inlinevirtual |
Destructor
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virtual |
Clears the map tile information
Reimplemented in Ultima::Ultima1::Maps::U1MapTile.
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inline |
Returns true if the tile is a door in a dungeon
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inline |
Returns true if the tile is a wall or secret door in a dungeon
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inline |
Returns true if the tile in a dungeon is a type that has walls on it: walls, doors, or secret doors
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inline |
Returns true if a tile is a solid type within a dungeon