This is the complete list of members for Grim::ModelNode, including all inherited members.
_animPos (defined in Grim::ModelNode) | Grim::ModelNode | |
_animRot (defined in Grim::ModelNode) | Grim::ModelNode | |
_child (defined in Grim::ModelNode) | Grim::ModelNode | |
_depth (defined in Grim::ModelNode) | Grim::ModelNode | |
_flags | Grim::ModelNode | |
_hierVisible (defined in Grim::ModelNode) | Grim::ModelNode | |
_initialized (defined in Grim::ModelNode) | Grim::ModelNode | |
_localMatrix (defined in Grim::ModelNode) | Grim::ModelNode | |
_matrix (defined in Grim::ModelNode) | Grim::ModelNode | |
_mesh (defined in Grim::ModelNode) | Grim::ModelNode | |
_meshVisible (defined in Grim::ModelNode) | Grim::ModelNode | |
_name (defined in Grim::ModelNode) | Grim::ModelNode | |
_needsUpdate (defined in Grim::ModelNode) | Grim::ModelNode | |
_numChildren (defined in Grim::ModelNode) | Grim::ModelNode | |
_parent (defined in Grim::ModelNode) | Grim::ModelNode | |
_pivot (defined in Grim::ModelNode) | Grim::ModelNode | |
_pivotMatrix (defined in Grim::ModelNode) | Grim::ModelNode | |
_pos (defined in Grim::ModelNode) | Grim::ModelNode | |
_rot (defined in Grim::ModelNode) | Grim::ModelNode | |
_sibling (defined in Grim::ModelNode) | Grim::ModelNode | |
_sprite (defined in Grim::ModelNode) | Grim::ModelNode | |
_type | Grim::ModelNode | |
addChild(ModelNode *child) (defined in Grim::ModelNode) | Grim::ModelNode | |
addSprite(Sprite *sprite) (defined in Grim::ModelNode) | Grim::ModelNode | |
draw() const (defined in Grim::ModelNode) | Grim::ModelNode | |
getBoundingBox(int *x1, int *y1, int *x2, int *y2) const (defined in Grim::ModelNode) | Grim::ModelNode | |
loadBinary(Common::SeekableReadStream *data, ModelNode *hierNodes, const Model::Geoset *g) (defined in Grim::ModelNode) | Grim::ModelNode | |
ModelNode() (defined in Grim::ModelNode) | Grim::ModelNode | |
removeChild(ModelNode *child) (defined in Grim::ModelNode) | Grim::ModelNode | |
removeSprite(const Sprite *sprite) (defined in Grim::ModelNode) | Grim::ModelNode | |
setMatrix(const Math::Matrix4 &matrix) (defined in Grim::ModelNode) | Grim::ModelNode | |
translateViewpoint() const (defined in Grim::ModelNode) | Grim::ModelNode | |
translateViewpointFinish() const (defined in Grim::ModelNode) | Grim::ModelNode | |
translateViewpointStart() const (defined in Grim::ModelNode) | Grim::ModelNode | |
update() (defined in Grim::ModelNode) | Grim::ModelNode | |
~ModelNode() (defined in Grim::ModelNode) | Grim::ModelNode |