ScummVM API documentation
imageloader_u4.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA4_GFX_IMAGELOADER_U4_H
23 #define ULTIMA4_GFX_IMAGELOADER_U4_H
24 
25 #include "ultima/ultima4/gfx/imageloader.h"
26 
27 namespace Ultima {
28 namespace Ultima4 {
29 
37 public:
38  U4RawImageDecoder(int width, int height, int bpp)
39  : U4ImageDecoder(width, height, bpp) {}
40 
41  bool loadStream(Common::SeekableReadStream &stream) override;
42 };
43 
51 public:
52  U4RleImageDecoder(int width, int height, int bpp)
53  : U4ImageDecoder(width, height, bpp) {}
54 
55  bool loadStream(Common::SeekableReadStream &stream) override;
56 };
57 
65 public:
66  U4LzwImageDecoder(int width, int height, int bpp)
67  : U4ImageDecoder(width, height, bpp) {}
68 
69  bool loadStream(Common::SeekableReadStream &stream) override;
70 };
71 
73  static const byte _bwPalette[2 * 3];
74  static byte *_egaPalette;
75  static byte *_vgaPalette;
76 
77 public:
78  const byte *loadBWPalette();
79  const byte *loadEgaPalette();
80  const byte *loadVgaPalette();
81 };
82 
83 } // End of namespace Ultima4
84 } // End of namespace Ultima
85 
86 #endif
Definition: imageloader_u4.h:64
Definition: imageloader_u4.h:50
Definition: imageloader.h:38
Definition: stream.h:745
Definition: detection.h:27
Definition: imageloader_u4.h:36
Definition: imageloader_u4.h:72
bool loadStream(Common::SeekableReadStream &stream) override