22 #ifndef HARVESTER_MONSTER_H 23 #define HARVESTER_MONSTER_H 25 #include "common/str.h" 37 int engageDistance = 0;
38 int initialHitPoints = 0;
39 int currentHitPoints = 0;
63 bool savedVisible =
false;
64 bool runtimeSpawned =
false;
65 int runtimeState = -1;
66 int screenMinXBound = 0x14;
67 int screenMaxXBound = 0x26b;
68 int attackSoundTriggerFrame = 0;
69 int hitSoundTriggerFrame = 0;
70 int footstepSoundTriggerFrame = 0;
71 int deathSoundTriggerFrame = 0;
76 static int resolveFacingFrame(
int facing);
82 #endif // HARVESTER_MONSTER_H
Definition: runtime_entity.h:64