Public Attributes | |
| int | posX = 0 |
| int | posY = 0 |
| int | posZ = 0 |
| int | engageDistance = 0 |
| int | initialHitPoints = 0 |
| int | currentHitPoints = 0 |
| int | damageAmount = 0 |
| int | damageType = 0 |
| int | facing = -1 |
| Common::String | roomName |
| Common::String | monsterName |
| Common::String | modelPath |
| Common::String | reservedString38 |
| Common::String | reservedString3c |
| Common::String | reservedString44 |
| Common::String | reservedString48 |
| Common::String | attackSound1 |
| Common::String | attackSound2 |
| Common::String | attackSound3 |
| Common::String | hitSound1 |
| Common::String | hitSound2 |
| Common::String | hitSound3 |
| Common::String | footstepSoundLeft |
| Common::String | footstepSoundRight |
| Common::String | deathSound |
| Common::String | onDeathActionTag |
| int | recordIndex = -1 |
| bool | active = false |
| bool | visible = false |
| bool | savedVisible = false |
| bool | runtimeSpawned = false |
| int | runtimeState = -1 |
| int | screenMinXBound = 0x14 |
| int | screenMaxXBound = 0x26b |
| int | attackSoundTriggerFrame = 0 |
| int | hitSoundTriggerFrame = 0 |
| int | footstepSoundTriggerFrame = 0 |
| int | deathSoundTriggerFrame = 0 |