ScummVM API documentation
Harvester::MonsterRecord Struct Reference

Public Attributes

int posX = 0
 
int posY = 0
 
int posZ = 0
 
int engageDistance = 0
 
int initialHitPoints = 0
 
int currentHitPoints = 0
 
int damageAmount = 0
 
int damageType = 0
 
int facing = -1
 
Common::String roomName
 
Common::String monsterName
 
Common::String modelPath
 
Common::String reservedString38
 
Common::String reservedString3c
 
Common::String reservedString44
 
Common::String reservedString48
 
Common::String attackSound1
 
Common::String attackSound2
 
Common::String attackSound3
 
Common::String hitSound1
 
Common::String hitSound2
 
Common::String hitSound3
 
Common::String footstepSoundLeft
 
Common::String footstepSoundRight
 
Common::String deathSound
 
Common::String onDeathActionTag
 
int recordIndex = -1
 
bool active = false
 
bool visible = false
 
bool savedVisible = false
 
bool runtimeSpawned = false
 
int runtimeState = -1
 
int screenMinXBound = 0x14
 
int screenMaxXBound = 0x26b
 
int attackSoundTriggerFrame = 0
 
int hitSoundTriggerFrame = 0
 
int footstepSoundTriggerFrame = 0
 
int deathSoundTriggerFrame = 0
 

The documentation for this struct was generated from the following file: