| _animations (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | protected |
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _events (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | protected |
| _frameTime (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | protected |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _looping (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| _model (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | protected |
| _name (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _totalTime (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | protected |
| addAnimation(Animation *anim) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| addEvent(AnimationEvent *event) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| AnimationSet(BaseGame *inGame, XModel *model) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseNamedObject() (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| findBones(FrameNode *rootFrame) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getFrameTime() (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| getTotalTime() (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| onFrameChanged(int currentFrame, int prevFrame) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | virtual |
| saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| setName(const char *name) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| update(int slot, uint32 localTime, float lerpValue) (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | |
| ~AnimationSet() (defined in Wintermute::AnimationSet) | Wintermute::AnimationSet | virtual |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~BaseNamedObject() override (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |