ScummVM API documentation
u6_astar_path.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef NUVIE_PATHFINDER_U6_ASTAR_PATH_H
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#define NUVIE_PATHFINDER_U6_ASTAR_PATH_H
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#include "ultima/nuvie/pathfinder/astar_path.h"
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namespace
Ultima
{
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namespace
Nuvie {
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/* This provides a U6-specific step_cost() method. */
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class
U6AStarPath
:
public
AStarPath
{
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public
:
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sint32 step_cost(
const
MapCoord
&c1,
const
MapCoord
&c2)
override
;
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uint32 path_cost_est(
const
MapCoord
&s,
const
MapCoord
&g)
override
;
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};
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}
// End of namespace Nuvie
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}
// End of namespace Ultima
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#endif
Ultima
Definition:
detection.h:27
Ultima::Nuvie::AStarPath
Definition:
astar_path.h:42
Ultima::Nuvie::U6AStarPath
Definition:
u6_astar_path.h:31
Ultima::Nuvie::MapCoord
Definition:
map.h:84
engines
ultima
nuvie
pathfinder
u6_astar_path.h
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