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bool | path_search (const MapCoord &start, const MapCoord &goal) override |
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uint32 | path_cost_est (const MapCoord &s, const MapCoord &g) override |
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uint32 | get_max_score (uint32 cost) override |
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uint32 | path_cost_est (const astar_node &n1, const astar_node &n2) |
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sint32 | step_cost (const MapCoord &c1, const MapCoord &c2) override |
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void | set_pathfinder (PathFinder *pathfinder) |
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void | delete_path () |
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virtual bool | have_path () |
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virtual const MapCoord & | get_first_step () |
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virtual const MapCoord & | get_last_step () |
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virtual const MapCoord & | get_step (uint32 step_index) |
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virtual void | get_path (MapCoord **path_start, uint32 &path_size) |
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uint32 | get_num_steps () |
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virtual bool | remove_first_step () |
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void | create_path () |
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bool | search_node_neighbors (astar_node *nnode, const MapCoord &goal, const uint32 max_score) |
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bool | compare_neighbors (astar_node *nnode, astar_node *neighbor, sint32 nnode_to_neighbor, astar_node *in_open, astar_node *in_closed) |
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bool | score_to_neighbor (sint8 dir, astar_node *nnode, astar_node *neighbor, sint32 &nnode_to_neighbor) |
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astar_node * | find_open_node (astar_node *ncmp) |
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void | push_open_node (astar_node *node) |
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astar_node * | pop_open_node () |
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astar_node * | find_closed_node (astar_node *ncmp) |
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void | remove_closed_node (astar_node *ncmp) |
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void | delete_nodes () |
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void | add_step (const MapCoord &loc) |
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bool | check_dir (const MapCoord &loc, MapCoord &rel) |
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bool | check_loc (const MapCoord &loc) |
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void | set_path_size (int alloc_size) |
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The documentation for this class was generated from the following file: