ScummVM API documentation
console.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TWINE_CONSOLE_H
23#define TWINE_CONSOLE_H
24
25#include "gui/debugger.h"
26#include "twine/scene/gamestate.h"
27
28namespace TwinE {
29
30class TwinEEngine;
31
33private:
34 using Super = GUI::Debugger;
35 TwinEEngine *_engine;
36
37 bool doToggleSceneryView(int argc, const char **argv);
38 bool doPlayVideo(int argc, const char **argv);
39 bool doPlayMidi(int argc, const char **argv);
40 bool doPlayMusic(int argc, const char **argv);
41 bool doPrintGameFlag(int argc, const char **argv);
42 bool doPrintInventoryFlag(int argc, const char **argv);
43 bool doPrintHolomapFlag(int argc, const char **argv);
44 bool doSetHeroPosition(int argc, const char **argv);
45 bool doGiveItem(int argc, const char **argv);
46 bool doSetLife(int argc, const char **argv);
47 bool doGiveAllItems(int argc, const char **argv);
48 bool doChangeScene(int argc, const char **argv);
49 bool doToggleAutoAggressive(int argc, const char **argv);
50 bool doGiveKey(int argc, const char **argv);
51 bool doGiveGas(int argc, const char **argv);
52 bool doGiveKashes(int argc, const char **argv);
53 bool doToggleZoneRendering(int argc, const char **argv);
54 bool doToggleClipRendering(int argc, const char **argv);
55 bool doToggleActorRendering(int argc, const char **argv);
56 bool doToggleTrackRendering(int argc, const char **argv);
57 bool doToggleGodMode(int argc, const char **argv);
58 bool doToggleFreeCamera(int argc, const char **argv);
59 bool doToggleSceneRendering(int argc, const char **argv);
60 bool doSetTrackObject(int argc, const char **argv);
61 bool doChangeChapter(int argc, const char **argv);
62 bool doSkipSceneActorsBut(int argc, const char **argv);
63 bool doSetGameFlag(int argc, const char **argv);
64 bool doSetInventoryFlag(int argc, const char **argv);
65 bool doSetHolomapFlag(int argc, const char **argv);
66 bool doAddMagicPoints(int argc, const char **argv);
67 bool doDumpFile(int argc, const char **argv);
68 bool doSetHolomapTrajectory(int argc, const char **argv);
69
70protected:
71 void preEnter() override;
72 void postEnter() override;
73
74public:
76 ~TwinEConsole() override;
77
78 bool exec(const char *file) {
79 const char *argv[] = {"", file};
80 return cmdExecFile(2, argv);
81 }
82};
83
84} // End of namespace TwinE
85
86#endif // TWINE_CONSOLE_H
Definition: debugger.h:41
Definition: console.h:32
void postEnter() override
void preEnter() override
Definition: twine.h:207