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Sword2::MouseAnim Struct Reference
Public Attributes
uint8
runTimeComp
uint8
noAnimFrames
int8
xHotSpot
int8
yHotSpot
uint8
mousew
uint8
mouseh
byte *
data
The documentation for this struct was generated from the following file:
engines/sword2/
mouse.h
Sword2
MouseAnim
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