ScummVM API documentation
cInventoryItem Member List

This is the complete list of members for cInventoryItem, including all inherited members.

AddCount(int alX) (defined in cInventoryItem)cInventoryIteminline
CanBeDropped() (defined in cInventoryItem)cInventoryIteminline
cInventoryItem(cInit *apInit) (defined in cInventoryItem)cInventoryItem
Drop() (defined in cInventoryItem)cInventoryItem
GetCount() (defined in cInventoryItem)cInventoryIteminline
GetDescription() (defined in cInventoryItem)cInventoryIteminline
GetEntityFile() (defined in cInventoryItem)cInventoryIteminline
GetGameName() (defined in cInventoryItem)cInventoryIteminline
GetGfxObject() (defined in cInventoryItem)cInventoryIteminline
GetGfxObjectAdditive() (defined in cInventoryItem)cInventoryIteminline
GetHudModelFile() (defined in cInventoryItem)cInventoryIteminline
GetHudModelName() (defined in cInventoryItem)cInventoryIteminline
GetItemType() (defined in cInventoryItem)cInventoryIteminline
GetName() (defined in cInventoryItem)cInventoryIteminline
GetSubType() (defined in cInventoryItem)cInventoryIteminline
HasCount() (defined in cInventoryItem)cInventoryIteminline
Init(cGameItem *apGameItem) (defined in cInventoryItem)cInventoryItem
InitFromFile(const tString &asFile) (defined in cInventoryItem)cInventoryItem
SetCount(int alX) (defined in cInventoryItem)cInventoryIteminline
SetName(const tString &asName) (defined in cInventoryItem)cInventoryIteminline
SetSubType(const tString &asSubType) (defined in cInventoryItem)cInventoryIteminline
~cInventoryItem() (defined in cInventoryItem)cInventoryItem