22#ifndef ULTIMA_ULTIMA1_GAME_H
23#define ULTIMA_ULTIMA1_GAME_H
25#include "ultima/shared/early/game.h"
26#include "ultima/shared/gfx/visual_container.h"
27#include "ultima/ultima1/core/quests.h"
33 VIDEOMODE_EGA = 0, VIDEOMODE_VGA = 1
37 CLASS_FIGHTER = 0, CLASS_CLERIC = 1, CLASS_WIZARD = 2, CLASS_THIEF = 3
64 bool isVGA()
const override {
return _videoMode == VIDEOMODE_VGA; }
Definition: serializer.h:80
Definition: visual_item.h:39
Definition: resources.h:32
bool canSaveGameStateCurrently(Common::U32String *msg=nullptr) override
bool isVGA() const override
Definition: game.h:64
void giveTreasure(int coins, int v2)
void starting(bool isLoading) override
void synchronize(Common::Serializer &s) override