ScummVM API documentation
Wintermute::BaseGameSettings Member List

This is the complete list of members for Wintermute::BaseGameSettings, including all inherited members.

BaseGameSettings(BaseGame *gameRef) (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
expandStringByStringTable(char **str) const (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
expandStringByStringTable(Common::String &str) const (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
getGameFile() const (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettingsinline
getKeyFromStringTable(const char *str) const (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
getResHeight() const (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettingsinline
getResWidth() const (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettingsinline
loadSettings(const char *filename) (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
loadStringTable(const char *filename, bool clearOld) (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings
~BaseGameSettings() (defined in Wintermute::BaseGameSettings)Wintermute::BaseGameSettings